-#define LATENCY_THINKRATE 10
+#include "g_world.qh"
+
+#include "../common/buffs.qh"
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../common/constants.qh"
+ #include "../common/stats.qh"
+ #include "../common/teams.qh"
+ #include "../common/util.qh"
+ #include "../common/monsters/sv_monsters.qh"
+ #include "../common/weapons/weapons.qh"
+ #include "weapons/weaponstats.qh"
+ #include "autocvars.qh"
+ #include "constants.qh"
+ #include "defs.qh"
+ #include "../common/notifications.qh"
+ #include "mutators/mutators_include.qh"
+ #include "campaign.qh"
+ #include "../common/mapinfo.qh"
+ #include "command/common.qh"
+ #include "command/vote.qh"
+ #include "command/getreplies.qh"
+ #include "command/sv_cmd.qh"
+ #include "anticheat.qh"
+ #include "cheats.qh"
+ #include "../common/playerstats.qh"
+ #include "g_hook.qh"
+ #include "scores.qh"
+ #include "mapvoting.qh"
+ #include "ipban.qh"
+ #include "race.qh"
+ #include "antilag.qh"
+ #include "secret.qh"
+#endif
+
+const float LATENCY_THINKRATE = 10;
.float latency_sum;
.float latency_cnt;
.float latency_time;
WriteByte(MSG_BROADCAST, 0);
WriteByte(MSG_BROADCAST, 0);
}
- self.cnt = mod(self.cnt + 1, maxclients);
+ self.cnt = (self.cnt + 1) % maxclients;
}
void PingPLReport_Spawn()
{
string redirection_target;
float world_initialized;
-string GetMapname();
string GetGametype();
void GotoNextMap(float reinit);
void ShuffleMaplist();
}
}
-void fteqcc_testbugs()
-{
- float a, b;
-
- if(!autocvar_developer_fteqccbugs)
- return;
-
- dprint("*** fteqcc test: checking for bugs...\n");
-
- a = 1;
- b = 5;
- if(sqrt(a) - sqrt(b - a) == 0)
- dprint("*** fteqcc test: found same-function-twice bug\n");
- else
- dprint("*** fteqcc test: same-function-twice bug got FINALLY FIXED! HOORAY!\n");
-
- world.cnt = -10;
- world.enemy = world;
- world.enemy.cnt += 10;
- if(world.cnt > 0.2 || world.cnt < -0.2) // don't error out if it's just roundoff errors
- dprint("*** fteqcc test: found += bug\n");
- else
- dprint("*** fteqcc test: += bug got FINALLY FIXED! HOORAY!\n");
- world.cnt = 0;
-}
-
void GotoFirstMap()
{
float n;
buf_cvarlist(h, "", "_"); // exclude all _ cvars as they are temporary
n = buf_getsize(h);
- adding = TRUE;
- pureadding = TRUE;
+ adding = true;
+ pureadding = true;
for(i = 0; i < n; ++i)
{
// private
BADCVAR("developer");
BADCVAR("log_dest_udp");
- BADCVAR("log_file");
BADCVAR("net_address");
BADCVAR("net_address_ipv6");
BADCVAR("port");
BADPREFIX("g_playerstats_");
BADPREFIX("g_respawn_ghosts");
BADPREFIX("g_voice_flood_");
+ BADPREFIX("log_file");
BADPREFIX("rcon_");
BADPREFIX("sv_allowdownloads");
BADPREFIX("sv_autodemo");
// does nothing visible
BADCVAR("captureleadlimit_override");
BADCVAR("g_balance_kill_delay");
+ BADCVAR("g_ca_point_limit");
BADCVAR("g_ca_point_leadlimit");
BADCVAR("g_ctf_captimerecord_always");
BADCVAR("g_ctf_flag_glowtrails");
BADCVAR("g_ctf_flag_pickup_verbosename");
BADCVAR("g_domination_point_leadlimit");
BADCVAR("g_forced_respawn");
+ BADCVAR("g_freezetag_point_limit");
+ BADCVAR("g_freezetag_point_leadlimit");
BADCVAR("g_keyhunt_point_leadlimit");
BADPREFIX("g_mod_");
+ BADCVAR("g_invasion_point_limit");
BADCVAR("g_nexball_goalleadlimit");
+ BADCVAR("g_tdm_point_limit");
+ BADCVAR("g_tdm_point_leadlimit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("leadlimit_override");
BADCVAR("pausable");
BADPREFIX("sv_ready_restart_");
// mutators that announce themselves properly to the server browser
- BADCVAR("g_minstagib");
+ BADCVAR("g_instagib");
BADCVAR("g_new_toys");
BADCVAR("g_nix");
BADCVAR("g_grappling_hook");
vector o, v;
float i;
- for(;;)
+ for (;;)
{
o = world.mins;
- o_x += random() * (world.maxs_x - world.mins_x);
- o_y += random() * (world.maxs_y - world.mins_y);
- o_z += random() * (world.maxs_z - world.mins_z);
+ o.x += random() * (world.maxs.x - world.mins.x);
+ o.y += random() * (world.maxs.y - world.mins.y);
+ o.z += random() * (world.maxs.z - world.mins.z);
tracebox(o, PL_MIN, PL_MAX, o - '0 0 32768', MOVE_WORLDONLY, world);
if(trace_fraction == 1)
{
WriteByte(MSG_ENTITY, ENT_CLIENT_RANDOMSEED);
WriteShort(MSG_ENTITY, self.cnt);
- return TRUE;
+ return true;
}
void RandomSeed_Think()
{
{
randomseed = spawn();
randomseed.think = RandomSeed_Think;
- Net_LinkEntity(randomseed, FALSE, 0, RandomSeed_Send);
+ Net_LinkEntity(randomseed, false, 0, RandomSeed_Send);
entity oldself;
oldself = self;
if(world_already_spawned)
error("world already spawned - you may have EXACTLY ONE worldspawn!");
- world_already_spawned = TRUE;
+ world_already_spawned = true;
remove = remove_safely; // during spawning, watch what you remove!
- check_unacceptable_compiler_bugs();
-
cvar_changes_init(); // do this very early now so it REALLY matches the server config
compressShortVector_init();
head = nextent(head);
}
- server_is_dedicated = (stof(cvar_defstring("is_dedicated")) ? TRUE : FALSE);
+ server_is_dedicated = (stof(cvar_defstring("is_dedicated")) ? true : false);
// needs to be done so early because of the constants they create
CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
Map_MarkAsRecent(mapname);
- PlayerStats_Init(); // we need this to be initiated before InitGameplayMode
+ PlayerStats_GameReport_Init(); // we need this to be initiated before InitGameplayMode
precache_model ("null"); // we need this one before InitGameplayMode
InitGameplayMode();
readlevelcvars();
GrappleHookInit();
- ElectroInit();
- LaserInit();
player_count = 0;
bot_waypoints_for_items = autocvar_g_waypoints_for_items;
// character set: ASCII 33-126 without the following characters: : ; ' " \ $
if(autocvar_sv_eventlog)
{
- s = sprintf("%d.%s.%06d", ftos(autocvar_sv_eventlog_files_counter), strftime(FALSE, "%s"), floor(random() * 1000000));
+ s = sprintf("%d.%s.%06d", ftos(autocvar_sv_eventlog_files_counter), strftime(false, "%s"), floor(random() * 1000000));
matchid = strzone(s);
GameLogEcho(strcat(":gamestart:", GetGametype(), "_", GetMapname(), ":", s));
if(autocvar_g_campaign)
CampaignPostInit();
- fteqcc_testbugs();
-
Ban_LoadBans();
MapInfo_Enumerate();
addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon);
addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime);
addstat(STAT_ROUNDSTARTTIME, AS_FLOAT, stat_round_starttime);
- addstat(STAT_ALLOW_OLDNEXBEAM, AS_INT, stat_allow_oldnexbeam);
+ addstat(STAT_ALLOW_OLDVORTEXBEAM, AS_INT, stat_allow_oldvortexbeam);
Nagger_Init();
addstat(STAT_STRENGTH_FINISHED, AS_FLOAT, strength_finished);
addstat(STAT_SUPERWEAPONS_FINISHED, AS_FLOAT, superweapons_finished);
addstat(STAT_PRESSED_KEYS, AS_FLOAT, pressedkeys);
addstat(STAT_FUEL, AS_INT, ammo_fuel);
+ addstat(STAT_PLASMA, AS_INT, ammo_plasma);
addstat(STAT_SHOTORG, AS_INT, stat_shotorg);
addstat(STAT_LEADLIMIT, AS_FLOAT, stat_leadlimit);
addstat(STAT_WEAPON_CLIPLOAD, AS_INT, clip_load);
addstat(STAT_WEAPON_CLIPSIZE, AS_INT, clip_size);
addstat(STAT_LAST_PICKUP, AS_FLOAT, last_pickup);
addstat(STAT_HIT_TIME, AS_FLOAT, hit_time);
+ addstat(STAT_DAMAGE_DEALT_TOTAL, AS_INT, damage_dealt_total);
addstat(STAT_TYPEHIT_TIME, AS_FLOAT, typehit_time);
addstat(STAT_LAYED_MINES, AS_INT, minelayer_mines);
- addstat(STAT_NEX_CHARGE, AS_FLOAT, nex_charge);
- addstat(STAT_NEX_CHARGEPOOL, AS_FLOAT, nex_chargepool_ammo);
+ addstat(STAT_VORTEX_CHARGE, AS_FLOAT, vortex_charge);
+ addstat(STAT_VORTEX_CHARGEPOOL, AS_FLOAT, vortex_chargepool_ammo);
addstat(STAT_HAGAR_LOAD, AS_INT, hagar_load);
+ addstat(STAT_ARC_HEAT, AS_FLOAT, arc_heat_percent);
+
+ // freeze attacks
+ addstat(STAT_FROZEN, AS_INT, frozen);
+ addstat(STAT_REVIVE_PROGRESS, AS_FLOAT, revive_progress);
+
// g_movementspeed hack
addstat(STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW, AS_FLOAT, stat_sv_airspeedlimit_nonqw);
addstat(STAT_MOVEVARS_MAXSPEED, AS_FLOAT, stat_sv_maxspeed);
if(substring(argv(i), -18, -1) != "-serverpackage.txt")
if(substring(argv(i), -14, -1) != ".serverpackage") // OLD legacy
s = strcat(s, " ", argv(i));
- fd = search_begin("*-serverpackage.txt", TRUE, FALSE);
+ fd = search_begin("*-serverpackage.txt", true, false);
if(fd >= 0)
{
j = search_getsize(fd);
s = strcat(s, " ", search_getfilename(fd, i));
search_end(fd);
}
- fd = search_begin("*.serverpackage", TRUE, FALSE);
+ fd = search_begin("*.serverpackage", true, false);
if(fd >= 0)
{
j = search_getsize(fd);
return MapInfo_Type_ToString(MapInfo_LoadedGametype);
}
-string getmapname_stored;
string GetMapname()
{
return mapname;
if(!fexists(strcat("maps/", map, ".waypoints")))
{
dprint(": no waypoints\n");
- return FALSE;
+ return false;
}
dprint(": has waypoints\n");
}
if(player_count < mapmin)
{
dprint("not enough\n");
- return FALSE;
+ return false;
}
if(player_count > mapmax)
{
dprint("too many\n");
- return FALSE;
+ return false;
}
dprint("right size\n");
- return TRUE;
+ return true;
}
dprint(": not found\n");
- return TRUE;
+ return true;
}
string Map_Filename(float position)
for(i = 1; i < Map_Count; ++i)
{
float mapindex;
- mapindex = mod(i + Map_Current, Map_Count);
+ mapindex = (i + Map_Current) % Map_Count;
if(Map_Check(mapindex, pass))
return mapindex;
}
for(i = 0; i <= imax; ++i)
{
float mapindex;
- mapindex = mod(Map_Current + floor(random() * (Map_Count - 1) + 1), Map_Count); // any OTHER map
+ mapindex = (Map_Current + floor(random() * (Map_Count - 1) + 1)) % Map_Count; // any OTHER map
if(Map_Check(mapindex, 1))
return mapindex;
}
if(autocvar_g_campaign)
{
CampaignPostIntermission();
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
if(autocvar_quit_when_empty)
{
if(player_count <= currentbots)
{
localcmd("quit\n");
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
}
if(autocvar_quit_and_redirect != "")
{
redirection_target = strzone(autocvar_quit_and_redirect);
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
if (!reinit && autocvar_samelevel) // if samelevel is set, stay on same level
{
localcmd("restart\n");
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
if(autocvar_nextmap != "")
- if(MapInfo_CheckMap(autocvar_nextmap))
+ {
+ string m;
+ m = GameTypeVote_MapInfo_FixName(autocvar_nextmap);
+ cvar_set("nextmap",m);
+
+ if(!m || gametypevote)
+ return false;
+ if(autocvar_sv_vote_gametype)
{
- Map_Goto_SetStr(autocvar_nextmap);
+ Map_Goto_SetStr(m);
+ return false;
+ }
+
+ if(MapInfo_CheckMap(m))
+ {
+ Map_Goto_SetStr(m);
Map_Goto(reinit);
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
+ }
if(!reinit && autocvar_lastlevel)
{
cvar_settemp_restore();
localcmd("set lastlevel 0\ntogglemenu 1\n");
- alreadychangedlevel = TRUE;
- return TRUE;
+ alreadychangedlevel = true;
+ return true;
}
- return FALSE;
+ return false;
}
void GotoNextMap(float reinit)
//string s;
if (alreadychangedlevel)
return;
- alreadychangedlevel = TRUE;
+ alreadychangedlevel = true;
string nextMap;
============
*/
.float autoscreenshot;
-void() MapVote_Start;
-void() MapVote_Think;
-float mapvote_initialized;
void IntermissionThink()
{
FixIntermissionClient(self);
&& ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) )
{
self.autoscreenshot = -1;
- if(IS_REAL_CLIENT(self)) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"\n", GetMapname(), strftime(FALSE, "%s"))); }
+ if(IS_REAL_CLIENT(self)) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"\n", GetMapname(), strftime(false, "%s"))); }
return;
}
if(!final)
{
- to_console = TRUE; // always print printstats replies
- to_eventlog = FALSE; // but never print them to the event log
+ to_console = true; // always print printstats replies
+ to_eventlog = false; // but never print them to the event log
}
if(to_eventlog)
if(autocvar_sv_eventlog_console)
- to_console = FALSE; // otherwise we get the output twice
+ to_console = false; // otherwise we get the output twice
if(final)
s = ":scores:";
{
file = fopen(autocvar_sv_logscores_filename, FILE_APPEND);
if(file == -1)
- to_file = FALSE;
+ to_file = false;
else
fputs(file, strcat(s, "\n"));
}
*/
void NextLevel()
{
- gameover = TRUE;
+ gameover = true;
intermission_running = 1;
VoteReset();
- DumpStats(TRUE);
+ DumpStats(true);
// send statistics
- entity e;
- PlayerStats_EndMatch(1);
- FOR_EACH_CLIENT(e)
- PlayerStats_AddGlobalInfo(e);
- PlayerStats_Shutdown();
+ PlayerStats_GameReport(true);
WeaponStats_Shutdown();
Kill_Notification(NOTIF_ALL, world, MSG_CENTER, 0); // kill all centerprints now
// (div0: and that in CheckRules_World please)
}
-float checkrules_equality;
-float checkrules_suddendeathwarning;
-float checkrules_suddendeathend;
-float checkrules_overtimesadded; //how many overtimes have been already added
-
-const float WINNING_NO = 0; // no winner, but time limits may terminate the game
-const float WINNING_YES = 1; // winner found
-const float WINNING_NEVER = 2; // no winner, enter overtime if time limit is reached
-const float WINNING_STARTSUDDENDEATHOVERTIME = 3; // no winner, enter suddendeath overtime NOW
float InitiateSuddenDeath()
{
float have_players;
float l;
- have_player = FALSE;
- have_players = FALSE;
+ have_player = false;
+ have_players = false;
l = LMS_NewPlayerLives();
head = find(world, classname, "player");
if(head)
- have_player = TRUE;
+ have_player = true;
head2 = find(head, classname, "player");
if(head2)
- have_players = TRUE;
+ have_players = true;
if(have_player)
{
ClearWinners();
if(WinningConditionHelper_winner)
- WinningConditionHelper_winner.winning = TRUE;
+ WinningConditionHelper_winner.winning = true;
if(WinningConditionHelper_topscore == WinningConditionHelper_secondscore)
return WINNING_NEVER;
}
}
- limitreached = FALSE;
+ limitreached = false;
if(limit)
if(WinningConditionHelper_topscore >= limit)
- limitreached = TRUE;
+ limitreached = true;
if(leadlimit)
{
float leadlimitreached;
ClearWinners();
if(team1_score + team2_score + team3_score + team4_score == 0)
{
- checkrules_equality = TRUE;
+ checkrules_equality = true;
return WINNING_YES;
}
else if(team1_score + team2_score + team3_score + team4_score == 1)
SetDefaultAlpha();
- /*
- MapVote_Think should now do that part
- if (intermission_running)
- if (time >= intermission_exittime + 60)
- {
- if(!DoNextMapOverride())
- GotoNextMap();
- return;
- }
- */
-
if (gameover) // someone else quit the game already
{
if(player_count == 0) // Nobody there? Then let's go to the next map
{
if(!checkrules_suddendeathwarning)
{
- checkrules_suddendeathwarning = TRUE;
+ checkrules_suddendeathwarning = true;
if(g_race && !g_race_qualifying)
Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_RACE_FINISHLAP);
else
}
}
-float mapvote_nextthink;
-float mapvote_initialized;
-float mapvote_keeptwotime;
-float mapvote_timeout;
-string mapvote_message;
-#define MAPVOTE_SCREENSHOT_DIRS_COUNT 4
-string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT];
-float mapvote_screenshot_dirs_count;
-
-float mapvote_count;
-float mapvote_count_real;
-string mapvote_maps[MAPVOTE_COUNT];
-float mapvote_maps_screenshot_dir[MAPVOTE_COUNT];
-string mapvote_maps_pakfile[MAPVOTE_COUNT];
-float mapvote_maps_suggested[MAPVOTE_COUNT];
-string mapvote_suggestions[MAPVOTE_COUNT];
-float mapvote_suggestion_ptr;
-float mapvote_voters;
-float mapvote_selections[MAPVOTE_COUNT];
-float mapvote_run;
-float mapvote_detail;
-float mapvote_abstain;
-.float mapvote;
-
-void MapVote_ClearAllVotes()
-{
- FOR_EACH_CLIENT(other)
- other.mapvote = 0;
-}
-
-string MapVote_Suggest(string m)
+string GotoMap(string m)
{
- float i;
- if(m == "")
- return "That's not how to use this command.";
- if(!autocvar_g_maplist_votable_suggestions)
- return "Suggestions are not accepted on this server.";
- if(mapvote_initialized)
- return "Can't suggest - voting is already in progress!";
- m = MapInfo_FixName(m);
+ m = GameTypeVote_MapInfo_FixName(m);
if (!m)
return "The map you suggested is not available on this server.";
- if(!autocvar_g_maplist_votable_suggestions_override_mostrecent)
- if(Map_IsRecent(m))
- return "This server does not allow for recent maps to be played again. Please be patient for some rounds.";
-
+ if (!autocvar_sv_vote_gametype)
if(!MapInfo_CheckMap(m))
return "The map you suggested does not support the current game mode.";
- for(i = 0; i < mapvote_suggestion_ptr; ++i)
- if(mapvote_suggestions[i] == m)
- return "This map was already suggested.";
- if(mapvote_suggestion_ptr >= MAPVOTE_COUNT)
- {
- i = floor(random() * mapvote_suggestion_ptr);
- }
- else
- {
- i = mapvote_suggestion_ptr;
- mapvote_suggestion_ptr += 1;
- }
- if(mapvote_suggestions[i] != "")
- strunzone(mapvote_suggestions[i]);
- mapvote_suggestions[i] = strzone(m);
- if(autocvar_sv_eventlog)
- GameLogEcho(strcat(":vote:suggested:", m, ":", ftos(self.playerid)));
- return strcat("Suggestion of ", m, " accepted.");
-}
-
-void MapVote_AddVotable(string nextMap, float isSuggestion)
-{
- float j, i, o;
- string pakfile, mapfile;
-
- if(nextMap == "")
- return;
- for(j = 0; j < mapvote_count; ++j)
- if(mapvote_maps[j] == nextMap)
- return;
- // suggestions might be no longer valid/allowed after gametype switch!
- if(isSuggestion)
- if(!MapInfo_CheckMap(nextMap))
- return;
- mapvote_maps[mapvote_count] = strzone(nextMap);
- mapvote_maps_suggested[mapvote_count] = isSuggestion;
-
- pakfile = string_null;
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- {
- mapfile = strcat(mapvote_screenshot_dirs[i], "/", mapvote_maps[i]);
- pakfile = whichpack(strcat(mapfile, ".tga"));
- if(pakfile == "")
- pakfile = whichpack(strcat(mapfile, ".jpg"));
- if(pakfile == "")
- pakfile = whichpack(strcat(mapfile, ".png"));
- if(pakfile != "")
- break;
- }
- if(i >= mapvote_screenshot_dirs_count)
- i = 0; // FIXME maybe network this error case, as that means there is no mapshot on the server?
- for(o = strstr(pakfile, "/", 0)+1; o > 0; o = strstr(pakfile, "/", 0)+1)
- pakfile = substring(pakfile, o, -1);
-
- mapvote_maps_screenshot_dir[mapvote_count] = i;
- mapvote_maps_pakfile[mapvote_count] = strzone(pakfile);
-
- mapvote_count += 1;
-}
-
-void MapVote_Spawn();
-void MapVote_Init()
-{
- float i;
- float nmax, smax;
-
- MapVote_ClearAllVotes();
-
- mapvote_count = 0;
- mapvote_detail = !autocvar_g_maplist_votable_nodetail;
- mapvote_abstain = autocvar_g_maplist_votable_abstain;
-
- if(mapvote_abstain)
- nmax = min(MAPVOTE_COUNT - 1, autocvar_g_maplist_votable);
- else
- nmax = min(MAPVOTE_COUNT, autocvar_g_maplist_votable);
- smax = min3(nmax, autocvar_g_maplist_votable_suggestions, mapvote_suggestion_ptr);
-
- // we need this for AddVotable, as that cycles through the screenshot dirs
- mapvote_screenshot_dirs_count = tokenize_console(autocvar_g_maplist_votable_screenshot_dir);
- if(mapvote_screenshot_dirs_count == 0)
- mapvote_screenshot_dirs_count = tokenize_console("maps levelshots");
- mapvote_screenshot_dirs_count = min(mapvote_screenshot_dirs_count, MAPVOTE_SCREENSHOT_DIRS_COUNT);
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- mapvote_screenshot_dirs[i] = strzone(argv(i));
-
- if(mapvote_suggestion_ptr)
- for(i = 0; i < 100 && mapvote_count < smax; ++i)
- MapVote_AddVotable(mapvote_suggestions[floor(random() * mapvote_suggestion_ptr)], TRUE);
-
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), FALSE);
-
- if(mapvote_count == 0)
- {
- bprint( "Maplist contains no single playable map! Resetting it to default map list.\n" );
- cvar_set("g_maplist", MapInfo_ListAllAllowedMaps(MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags()));
- if(autocvar_g_maplist_shuffle)
- ShuffleMaplist();
- localcmd("\nmenu_cmd sync\n");
- for(i = 0; i < 100 && mapvote_count < nmax; ++i)
- MapVote_AddVotable(GetNextMap(), FALSE);
- }
-
- mapvote_count_real = mapvote_count;
- if(mapvote_abstain)
- MapVote_AddVotable("don't care", 0);
-
- //dprint("mapvote count is ", ftos(mapvote_count), "\n");
-
- mapvote_keeptwotime = time + autocvar_g_maplist_votable_keeptwotime;
- mapvote_timeout = time + autocvar_g_maplist_votable_timeout;
- if(mapvote_count_real < 3 || mapvote_keeptwotime <= time)
- mapvote_keeptwotime = 0;
- mapvote_message = "Choose a map and press its key!";
-
- MapVote_Spawn();
-}
-
-void MapVote_SendPicture(float id)
-{
- msg_entity = self;
- WriteByte(MSG_ONE, SVC_TEMPENTITY);
- WriteByte(MSG_ONE, TE_CSQC_PICTURE);
- WriteByte(MSG_ONE, id);
- WritePicture(MSG_ONE, strcat(mapvote_screenshot_dirs[mapvote_maps_screenshot_dir[id]], "/", mapvote_maps[id]), 3072);
-}
-
-float MapVote_GetMapMask()
-{
- float mask, i, power;
- mask = 0;
- for(i = 0, power = 1; i < mapvote_count; ++i, power *= 2)
- if(mapvote_maps[i] != "")
- mask |= power;
- return mask;
-}
-
-entity mapvote_ent;
-float MapVote_SendEntity(entity to, float sf)
-{
- float i;
-
- if(sf & 1)
- sf &= ~2; // if we send 1, we don't need to also send 2
-
- WriteByte(MSG_ENTITY, ENT_CLIENT_MAPVOTE);
- WriteByte(MSG_ENTITY, sf);
-
- if(sf & 1)
- {
- // flag 1 == initialization
- for(i = 0; i < mapvote_screenshot_dirs_count; ++i)
- WriteString(MSG_ENTITY, mapvote_screenshot_dirs[i]);
- WriteString(MSG_ENTITY, "");
- WriteByte(MSG_ENTITY, mapvote_count);
- WriteByte(MSG_ENTITY, mapvote_abstain);
- WriteByte(MSG_ENTITY, mapvote_detail);
- WriteCoord(MSG_ENTITY, mapvote_timeout);
- if(mapvote_count <= 8)
- WriteByte(MSG_ENTITY, MapVote_GetMapMask());
- else
- WriteShort(MSG_ENTITY, MapVote_GetMapMask());
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- if(mapvote_abstain && i == mapvote_count - 1)
- {
- WriteString(MSG_ENTITY, ""); // abstain needs no text
- WriteString(MSG_ENTITY, ""); // abstain needs no pack
- WriteByte(MSG_ENTITY, 0); // abstain needs no screenshot dir
- }
- else
- {
- WriteString(MSG_ENTITY, mapvote_maps[i]);
- WriteString(MSG_ENTITY, mapvote_maps_pakfile[i]);
- WriteByte(MSG_ENTITY, mapvote_maps_screenshot_dir[i]);
- }
- }
- }
-
- if(sf & 2)
- {
- // flag 2 == update of mask
- if(mapvote_count <= 8)
- WriteByte(MSG_ENTITY, MapVote_GetMapMask());
- else
- WriteShort(MSG_ENTITY, MapVote_GetMapMask());
- }
-
- if(sf & 4)
- {
- if(mapvote_detail)
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- WriteByte(MSG_ENTITY, mapvote_selections[i]);
-
- WriteByte(MSG_ENTITY, to.mapvote);
- }
-
- return TRUE;
-}
-
-void MapVote_Spawn()
-{
- Net_LinkEntity(mapvote_ent = spawn(), FALSE, 0, MapVote_SendEntity);
-}
-
-void MapVote_TouchMask()
-{
- mapvote_ent.SendFlags |= 2;
-}
-
-void MapVote_TouchVotes(entity voter)
-{
- mapvote_ent.SendFlags |= 4;
-}
-
-float MapVote_Finished(float mappos)
-{
- string result;
- float i;
- float didntvote;
-
- if(autocvar_sv_eventlog)
- {
- result = strcat(":vote:finished:", mapvote_maps[mappos]);
- result = strcat(result, ":", ftos(mapvote_selections[mappos]), "::");
- didntvote = mapvote_voters;
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- didntvote -= mapvote_selections[i];
- if(i != mappos)
- {
- result = strcat(result, ":", mapvote_maps[i]);
- result = strcat(result, ":", ftos(mapvote_selections[i]));
- }
- }
- result = strcat(result, ":didn't vote:", ftos(didntvote));
-
- GameLogEcho(result);
- if(mapvote_maps_suggested[mappos])
- GameLogEcho(strcat(":vote:suggestion_accepted:", mapvote_maps[mappos]));
- }
-
- FOR_EACH_REALCLIENT(other)
- FixClientCvars(other);
-
- Map_Goto_SetStr(mapvote_maps[mappos]);
- Map_Goto(0);
- alreadychangedlevel = TRUE;
- return TRUE;
-}
-void MapVote_CheckRules_1()
-{
- float i;
-
- for(i = 0; i < mapvote_count; ++i) if(mapvote_maps[i] != "")
- {
- //dprint("Map ", ftos(i), ": "); dprint(mapvote_maps[i], "\n");
- mapvote_selections[i] = 0;
- }
-
- mapvote_voters = 0;
- FOR_EACH_REALCLIENT(other)
- {
- ++mapvote_voters;
- if(other.mapvote)
- {
- i = other.mapvote - 1;
- //dprint("Player ", other.netname, " vote = ", ftos(other.mapvote - 1), "\n");
- mapvote_selections[i] = mapvote_selections[i] + 1;
- }
- }
-}
-
-float MapVote_CheckRules_2()
-{
- float i;
- float firstPlace, secondPlace;
- float firstPlaceVotes, secondPlaceVotes;
- float mapvote_voters_real;
- string result;
-
- if(mapvote_count_real == 1)
- return MapVote_Finished(0);
-
- mapvote_voters_real = mapvote_voters;
- if(mapvote_abstain)
- mapvote_voters_real -= mapvote_selections[mapvote_count - 1];
-
- RandomSelection_Init();
- for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "")
- RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
- firstPlace = RandomSelection_chosen_float;
- firstPlaceVotes = RandomSelection_best_priority;
- //dprint("First place: ", ftos(firstPlace), "\n");
- //dprint("First place votes: ", ftos(firstPlaceVotes), "\n");
-
- RandomSelection_Init();
- for(i = 0; i < mapvote_count_real; ++i) if(mapvote_maps[i] != "")
- if(i != firstPlace)
- RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
- secondPlace = RandomSelection_chosen_float;
- secondPlaceVotes = RandomSelection_best_priority;
- //dprint("Second place: ", ftos(secondPlace), "\n");
- //dprint("Second place votes: ", ftos(secondPlaceVotes), "\n");
-
- if(firstPlace == -1)
- error("No first place in map vote... WTF?");
-
- if(secondPlace == -1 || time > mapvote_timeout || (mapvote_voters_real - firstPlaceVotes) < firstPlaceVotes)
- return MapVote_Finished(firstPlace);
-
- if(mapvote_keeptwotime)
- if(time > mapvote_keeptwotime || (mapvote_voters_real - firstPlaceVotes - secondPlaceVotes) < secondPlaceVotes)
- {
- float didntvote;
- MapVote_TouchMask();
- mapvote_message = "Now decide between the TOP TWO!";
- mapvote_keeptwotime = 0;
- result = strcat(":vote:keeptwo:", mapvote_maps[firstPlace]);
- result = strcat(result, ":", ftos(firstPlaceVotes));
- result = strcat(result, ":", mapvote_maps[secondPlace]);
- result = strcat(result, ":", ftos(secondPlaceVotes), "::");
- didntvote = mapvote_voters;
- for(i = 0; i < mapvote_count; ++i)
- if(mapvote_maps[i] != "")
- {
- didntvote -= mapvote_selections[i];
- if(i != firstPlace)
- if(i != secondPlace)
- {
- result = strcat(result, ":", mapvote_maps[i]);
- result = strcat(result, ":", ftos(mapvote_selections[i]));
- if(i < mapvote_count_real)
- {
- strunzone(mapvote_maps[i]);
- mapvote_maps[i] = "";
- strunzone(mapvote_maps_pakfile[i]);
- mapvote_maps_pakfile[i] = "";
- }
- }
- }
- result = strcat(result, ":didn't vote:", ftos(didntvote));
- if(autocvar_sv_eventlog)
- GameLogEcho(result);
- }
-
- return FALSE;
-}
-void MapVote_Tick()
-{
- float keeptwo;
- float totalvotes;
-
- keeptwo = mapvote_keeptwotime;
- MapVote_CheckRules_1(); // count
- if(MapVote_CheckRules_2()) // decide
- return;
-
- totalvotes = 0;
- FOR_EACH_REALCLIENT(other)
- {
- // hide scoreboard again
- if(other.health != 2342)
- {
- other.health = 2342;
- other.impulse = 0;
- if(IS_REAL_CLIENT(other))
- {
- msg_entity = other;
- WriteByte(MSG_ONE, SVC_FINALE);
- WriteString(MSG_ONE, "");
- }
- }
-
- // clear possibly invalid votes
- if(mapvote_maps[other.mapvote - 1] == "")
- other.mapvote = 0;
- // use impulses as new vote
- if(other.impulse >= 1 && other.impulse <= mapvote_count)
- if(mapvote_maps[other.impulse - 1] != "")
- {
- other.mapvote = other.impulse;
- MapVote_TouchVotes(other);
- }
- other.impulse = 0;
-
- if(other.mapvote)
- ++totalvotes;
- }
-
- MapVote_CheckRules_1(); // just count
-}
-void MapVote_Start()
-{
- if(mapvote_run)
- return;
-
- // wait for stats to be sent first
- if(!playerstats_waitforme)
- return;
-
- MapInfo_Enumerate();
- if(MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1))
- mapvote_run = TRUE;
-}
-void MapVote_Think()
-{
- if(!mapvote_run)
- return;
-
- if(alreadychangedlevel)
- return;
-
- if(time < mapvote_nextthink)
- return;
- //dprint("tick\n");
-
- mapvote_nextthink = time + 0.5;
-
- if(!mapvote_initialized)
- {
- if(autocvar_rescan_pending == 1)
- {
- cvar_set("rescan_pending", "2");
- localcmd("fs_rescan\nrescan_pending 3\n");
- return;
- }
- else if(autocvar_rescan_pending == 2)
- {
- return;
- }
- else if(autocvar_rescan_pending == 3)
- {
- // now build missing mapinfo files
- if(!MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 1))
- return;
-
- // we're done, start the timer
- cvar_set("rescan_pending", "0");
- }
-
- mapvote_initialized = TRUE;
- if(DoNextMapOverride(0))
- return;
- if(!autocvar_g_maplist_votable || player_count <= 0)
- {
- GotoNextMap(0);
- return;
- }
- MapVote_Init();
- }
-
- MapVote_Tick();
-}
-
-string GotoMap(string m)
-{
- if(!MapInfo_CheckMap(m))
- return "The map you chose is not available on this server.";
cvar_set("nextmap", m);
cvar_set("timelimit", "-1");
if(mapvote_initialized || alreadychangedlevel)
float altime;
FOR_EACH_REALCLIENT(self)
{
- if(IS_SPEC(self))
+ entity e = IS_SPEC(self) ? self.enemy : self;
+ if(e.typehitsound)
+ self.typehit_time = time;
+ else if(e.damage_dealt)
{
- if(self.enemy.typehitsound)
- self.typehit_time = time;
- else if(self.enemy.hitsound)
- self.hit_time = time;
- }
- else
- {
- if(self.typehitsound)
- self.typehit_time = time;
- else if(self.hitsound)
- self.hit_time = time;
+ self.hit_time = time;
+ self.damage_dealt_total += ceil(e.damage_dealt);
}
}
altime = time + frametime * (1 + autocvar_g_antilag_nudge);
// needed!
FOR_EACH_CLIENT(self)
{
- self.hitsound = FALSE;
- self.typehitsound = FALSE;
+ self.typehitsound = false;
+ self.damage_dealt = 0;
antilag_record(self, altime);
}
+ FOR_EACH_MONSTER(self)
+ antilag_record(self, altime);
}
/*
* RedirectionThink:
- * returns TRUE if redirecting
+ * returns true if redirecting
*/
float redirection_timeout;
float redirection_nextthink;
float clients_found;
if(redirection_target == "")
- return FALSE;
+ return false;
if(!redirection_timeout)
{
}
if(time < redirection_nextthink)
- return TRUE;
+ return true;
redirection_nextthink = time + 1;
if(time > redirection_timeout || clients_found == 0)
localcmd("\nwait; wait; wait; quit\n");
- return TRUE;
+ return true;
}
void TargetMusic_RestoreGame();
void Shutdown()
{
- entity e;
-
gameover = 2;
if(world_initialized > 0)
print("Saving persistent data...\n");
Ban_SaveBans();
- PlayerStats_EndMatch(0);
- FOR_EACH_CLIENT(e)
- PlayerStats_AddGlobalInfo(e);
- PlayerStats_Shutdown();
+ // playerstats with unfinished match
+ PlayerStats_GameReport(false);
if(!cheatcount_total)
{