}
else
self.colormap = floor(random() * 256);
- self.colormap |= 1024; // RENDER_COLORMAPPED
+ self.colormap |= BIT(10); // RENDER_COLORMAPPED
}
void g_clientmodel_setcolormaptoactivator (void)
{SELFPARAM();
g_model_setcolormaptoactivator();
- self.SendFlags |= (8 | 1);
+ self.SendFlags |= (BIT(3) | BIT(0));
}
void g_clientmodel_use(void)