#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include <server/defs.qh>
+ #include <common/weapons/_all.qh>
+ #include <common/stats.qh>
#include <server/items/items.qh>
#include <server/miscfunctions.qh>
#include <lib/warpzone/common.qh>
#include "weapons/selection.qh"
#include "autocvars.qh"
#include "constants.qh"
- #include "defs.qh"
#include <common/notifications/all.qh>
#include <common/deathtypes/all.qh>
#include <server/mutators/_mod.qh>
void Fire_ApplyDamage(entity e);
void Fire_ApplyEffect(entity e);
+
+IntrusiveList g_damagedbycontents;
+STATIC_INIT(g_damagedbycontents) { g_damagedbycontents = IL_NEW(); }