s2 = ((targ.killcount > 2) ? ftos(targ.killcount) : "");
//if(teamplay && deathtype == DEATH_MIRRORDAMAGE)
- // { deathtype = ((attacker.team == COLOR_TEAM1) ? KILL_TEAM_SUICIDE_RED : KILL_TEAM_SUICIDE_BLUE); }
+ // { deathtype = ((attacker.team == FL_TEAM_1) ? KILL_TEAM_SUICIDE_RED : KILL_TEAM_SUICIDE_BLUE); }
Obituary_Notification(world, s1, s2, "", deathtype);
//Send_KillNotification(s, s2, ftos(w), deathtype, MSG_SUICIDE);
{
if(!IsDifferentTeam(attacker, targ))
{
- //type = ((attacker.team == COLOR_TEAM1) ? KILL_TEAM_FRAG_RED : KILL_TEAM_FRAG_BLUE);
+ //type = ((attacker.team == FL_TEAM_1) ? KILL_TEAM_FRAG_RED : KILL_TEAM_FRAG_BLUE);
GiveFrags(attacker, targ, -1, deathtype);