string deathlocation = (autocvar_notification_server_allows_location ? NearestLocation(targ.death_origin) : "");
#ifdef NOTIFICATIONS_DEBUG
- dprint(
+ Debug_Notification(
sprintf(
"Obituary(%s, %s, %s, %s = %d);\n",
attacker.netname,
#define SPREE_ITEM(counta,countb,center,normal,gentle) \
case counta: \
{ \
- Send_Notification(NOTIF_ONE, attacker, MSG_ANNCE, ANNCE_KILLSTREAK_##counta); \
+ Send_Notification(NOTIF_ONE, attacker, MSG_ANNCE, ANNCE_KILLSTREAK_##countb); \
PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_##counta, 1); \
break; \
}