Send_KillNotification(a, s, msg, deathtype, MSG_KILL);
- if(g_ctf && targ.flagcarried)
- {
- UpdateFrags(attacker, ctf_ReadScore("score_kill")); // FIXCTF
- PlayerScore_Add(attacker, SP_CTF_FCKILLS, 1);
- GiveFrags(attacker, targ, 0, deathtype); // for logging
- }
- else
- GiveFrags(attacker, targ, 1, deathtype);
+ GiveFrags(attacker, targ, 1, deathtype);
if (targ.killcount > 2) {
Send_KillNotification(s, ftos(targ.killcount), a, KILL_END_SPREE, MSG_SPREE);