// Globals
-float ctf_score_value(string parameter);
+float ctf_ReadScore(string parameter); // SOON WON'T BE NEEDED. // FIXCTF
float g_cloaked, g_footsteps, g_jump_grunt, g_grappling_hook, g_midair, g_minstagib, g_pinata, g_norecoil, g_minstagib_invis_alpha, g_bloodloss;
float g_warmup_limit;
float startitem_failed;
-void DropFlag(entity flag, entity penalty_receiver, entity attacker);
+void ctf_Handle_Drop(entity player); // FIXCTF
void DropBall(entity ball, vector org, vector vel);
void DropAllRunes(entity pl);