.float cvar_cl_handicap;
.float cvar_cl_playerdetailreduction;
.float cvar_scr_centertime;
+.float cvar_cl_shownames;
+.float cvar_cl_clippedspectating;
+
.string cvar_g_xonoticversion;
.string cvar_cl_weaponpriority;
.string cvar_cl_weaponpriorities[10];