WriteByte(MSG_ONE, 3); // svc_updatestat
WriteByte(MSG_ONE, 236); // STAT_TIMELIMIT
if(t < 0)
- WriteCoord(MSG_ONE, cvar("timelimit"));
+ WriteCoord(MSG_ONE, autocvar_timelimit);
else
WriteCoord(MSG_ONE, (t + 1) / 60);
}
return;
}
- if(!self.t_width)
- self.t_width = 0.1; // frame animation rate
- if(!self.t_length)
- self.t_length = 58; // maximum frame
-
setattachment(self, world, "");
self.mdl = self.model;
- self.flags = FL_ITEM;
+ self.flags = FL_ITEM | FL_NOTARGET;
self.solid = SOLID_TRIGGER;
self.movetype = MOVETYPE_NONE;
self.velocity = '0 0 0';
self.nextthink = time + 0.1;
self.cnt = FLAG_BASE;
self.mangle = self.angles;
- self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP;
+ self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
//self.effects = self.effects | EF_DIMLIGHT;
if(self.noalign)
{
void LogCTF(string mode, float flagteam, entity actor)
{
string s;
- if(!cvar("sv_eventlog"))
+ if(!autocvar_sv_eventlog)
return;
s = strcat(":ctf:", mode);
s = strcat(s, ":", ftos(flagteam));
e.angles = e.mangle;
e.cnt = FLAG_BASE;
e.owner = world;
- e.flags = FL_ITEM; // clear FL_ONGROUND and any other junk
+ e.flags = FL_ITEM | FL_NOTARGET; // clear FL_ONGROUND and any other junk
};
void ReturnFlag(entity e)
sound (self, CHAN_TRIGGER, self.noise4, VOL_BASE, ATTN_NONE);
setattachment(e, world, "");
- e.damageforcescale = cvar("g_balance_ctf_damageforcescale");
+ e.damageforcescale = autocvar_g_balance_ctf_damageforcescale;
e.takedamage = DAMAGE_YES;
if (p.flagcarried == e)
p.flagcarried = world;
e.owner = world;
- e.flags = FL_ITEM; // clear FL_ONGROUND and any other junk
+ e.flags = FL_ITEM | FL_NOTARGET; // clear FL_ONGROUND and any other junk
e.solid = SOLID_TRIGGER;
e.movetype = MOVETYPE_TOSS;
// setsize(e, '-16 -16 0', '16 16 74');
setorigin(e, p.origin - '0 0 24' + '0 0 37');
e.cnt = FLAG_DROPPED;
e.velocity = '0 0 300';
- e.pain_finished = time + cvar("g_ctf_flag_returntime");//30;
+ e.pain_finished = time + autocvar_g_ctf_flag_returntime;//30;
trace_startsolid = FALSE;
tracebox(e.origin, e.mins, e.maxs, e.origin, TRUE, e);
dprint("FLAG FALLTHROUGH will happen SOON\n");
};
-void AnimateFlag()
-{
- if(self.delay > time)
- return;
- self.delay = time + self.t_width;
- if(self.nextthink > self.delay)
- self.nextthink = self.delay;
-
- self.frame = self.frame + 1;
- if(self.frame > self.t_length)
- self.frame = 0;
-}
-
void FlagThink()
{
local entity e;
ctf_captureshield_update(e, 1); // release shield only
}
- AnimateFlag();
-
if(self.speedrunning)
if(self.cnt == FLAG_CARRY)
{
return;
}
- if(cvar("g_ctf_allow_drop"))
+ if(autocvar_g_ctf_allow_drop)
if(e.BUTTON_USE)
DropFlag(self, e, world);
};
{
return;
}
- if(cvar("g_ctf_captimerecord_always") || player_count - currentbots <= 1) // at most one human
+ if(autocvar_g_ctf_captimerecord_always || player_count - currentbots <= 1) // at most one human
{
t = time - other.flagcarried.flagpickuptime;
s = ftos_decimals(t, 2);
h0 = strcat(h0, "^7's"); // h0: display text for previous netname
if (flagcaptimerecord == 0)
{
- bprint(other.netname, "^7 captured the ", other.flagcarried.netname, " in ", s, " seconds\n");
+ s = strcat(" in ", s, " seconds");
flagcaptimerecord = t;
db_put(ServerProgsDB, strcat(GetMapname(), "/captimerecord/time"), ftos(t));
db_put(ServerProgsDB, strcat(GetMapname(), "/captimerecord/netname"), h1);
}
else if (t < flagcaptimerecord)
{
- bprint(other.netname, "^7 captured the ", other.flagcarried.netname, " in ", s, ", breaking ", strcat(h0, " previous record of ", s0, " seconds\n"));
+ s = strcat(" in ", s, " seconds, breaking ", h0, " previous record of ", s0, " seconds");
flagcaptimerecord = t;
db_put(ServerProgsDB, strcat(GetMapname(), "/captimerecord/time"), ftos(t));
db_put(ServerProgsDB, strcat(GetMapname(), "/captimerecord/netname"), h1);
}
else
{
- bprint(other.netname, "^7 captured the ", other.flagcarried.netname, " in ", s, ", failing to break ", strcat(h0, " record of ", s0, " seconds\n"));
+ s = strcat(" in ", s, " seconds, failing to break ", h0, " record of ", s0, " seconds");
}
}
else
- bprint(other.netname, "^7 captured the ", other.flagcarried.netname, "\n");
+ s = "";
+
+ Send_KillNotification (other.netname, other.flagcarried.netname, s, INFO_CAPTUREFLAG, MSG_INFO);
PlayerTeamScore_Add(other, SP_CTF_CAPS, ST_CTF_CAPS, 1);
LogCTF("capture", other.flagcarried.team, other);
// give credit to the individual player
UpdateFrags(other, ctf_score_value("score_capture"));
- if (cvar("g_ctf_flag_capture_effects")) {
+ if (autocvar_g_ctf_flag_capture_effects) {
if (other.team == COLOR_TEAM1) { // red team scores effect
pointparticles(particleeffectnum("red_ground_quake"), self.origin, '0 0 0', 1);
flag_cap_ring_spawn(self.origin);
if (other.next_take_time > time)
return;
- if (cvar("g_ctf_flag_pickup_effects")) // pickup effect
+ if (autocvar_g_ctf_flag_pickup_effects) // pickup effect
pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1);
// pick up
if (self.cnt == FLAG_DROPPED)
{
- self.flags = FL_ITEM; // clear FL_ONGROUND and any other junk
+ self.flags = FL_ITEM | FL_NOTARGET; // clear FL_ONGROUND and any other junk
if (other.team == self.team || (other.team != COLOR_TEAM1 && other.team != COLOR_TEAM2))
{
// return flag
sound (other, CHAN_AUTO, self.noise1, VOL_BASE, ATTN_NONE);
ReturnFlag(self);
}
- else if (!other.flagcarried && (other.playerid != self.dropperid || time > self.ctf_droptime + cvar("g_balance_ctf_delay_collect")))
+ else if (!other.flagcarried && (other.playerid != self.dropperid || time > self.ctf_droptime + autocvar_g_balance_ctf_delay_collect))
{
if(self.waypointsprite_attachedforcarrier)
WaypointSprite_DetachCarrier(self);
- if (cvar("g_ctf_flag_pickup_effects")) // field pickup effect
+ if (autocvar_g_ctf_flag_pickup_effects) // field pickup effect
pointparticles(particleeffectnum("smoke_ring"), 0.5 * (self.absmin + self.absmax), '0 0 0', 1);
// pick up
//bprint(other.netname, "^7 picked up the ", self.netname, "\n");
float f;
- f = bound(0, (self.pain_finished - time) / cvar("g_ctf_flag_returntime"), 1);
+ f = bound(0, (self.pain_finished - time) / autocvar_g_ctf_flag_returntime, 1);
//print("factor is ", ftos(f), "\n");
f = ctf_score_value("score_pickup_dropped_late") * (1-f)
+ ctf_score_value("score_pickup_dropped_early") * f;
{ // Check CTF Item Flag Post Spawn
// Flag Glow Trail Support
- if(cvar("g_ctf_flag_glowtrails"))
+ if(autocvar_g_ctf_flag_glowtrails)
{ // Provide Flag Glow Trail
if(self.team == COLOR_TEAM1)
// Red
return;
}
- //if(!cvar("teamplay"))
- // cvar_set("teamplay", "3");
-
// link flag into ctf_worldflaglist
self.ctf_worldflagnext = ctf_worldflaglist;
ctf_worldflaglist = self;
}
self.netname = "^1RED^7 flag";
self.target = "###item###";
- self.skin = cvar("g_ctf_flag_red_skin");
+ self.skin = autocvar_g_ctf_flag_red_skin;
if(self.spawnflags & 1)
self.noalign = 1;
if (!self.model)
- self.model = cvar_string("g_ctf_flag_red_model");
+ self.model = autocvar_g_ctf_flag_red_model;
if (!self.noise)
self.noise = "ctf/red_taken.wav";
if (!self.noise1)
// self.glow_size = 50;
self.effects = self.effects | EF_LOWPRECISION;
- if(cvar("g_ctf_fullbrightflags"))
+ if(autocvar_g_ctf_fullbrightflags)
self.effects |= EF_FULLBRIGHT;
- if(cvar("g_ctf_dynamiclights"))
+ if(autocvar_g_ctf_dynamiclights)
self.effects |= EF_RED;
// From Spidflisk
remove(self);
return;
}
- //if(!cvar("teamplay"))
- // cvar_set("teamplay", "3");
// link flag into ctf_worldflaglist
self.ctf_worldflagnext = ctf_worldflaglist;
}
self.netname = "^4BLUE^7 flag";
self.target = "###item###";
- self.skin = cvar("g_ctf_flag_blue_skin");
+ self.skin = autocvar_g_ctf_flag_blue_skin;
if(self.spawnflags & 1)
self.noalign = 1;
if (!self.model)
- self.model = cvar_string("g_ctf_flag_blue_model");
+ self.model = autocvar_g_ctf_flag_blue_model;
if (!self.noise)
self.noise = "ctf/blue_taken.wav";
if (!self.noise1)
// self.glow_size = 50;
self.effects = self.effects | EF_LOWPRECISION;
- if(cvar("g_ctf_fullbrightflags"))
+ if(autocvar_g_ctf_fullbrightflags)
self.effects |= EF_FULLBRIGHT;
- if(cvar("g_ctf_dynamiclights"))
+ if(autocvar_g_ctf_dynamiclights)
self.effects |= EF_BLUE;
// From Spidflisk
InitializeEntity(world, ctf_delayedinit, INITPRIO_GAMETYPE);
flagcaptimerecord = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/captimerecord/time")));
- captureshield_min_negscore = cvar("g_ctf_shield_min_negscore");
- captureshield_max_ratio = cvar("g_ctf_shield_max_ratio");
- captureshield_force = cvar("g_ctf_shield_force");
+ captureshield_min_negscore = autocvar_g_ctf_shield_min_negscore;
+ captureshield_max_ratio = autocvar_g_ctf_shield_max_ratio;
+ captureshield_force = autocvar_g_ctf_shield_force;
+
+
+//#NO AUTOCVARS START
+ g_ctf_win_mode = cvar("g_ctf_win_mode");
+//#NO AUTOCVARS END
};
void ctf_setstatus2(entity flag, float shift)
self.items &~= IT_BLUE_FLAG_LOST;
self.items &~= IT_CTF_SHIELDED;
- if (g_ctf) {
- local entity flag;
- float redflags, blueflags;
+ local entity flag;
+ float redflags, blueflags;
- if(self.ctf_captureshielded)
- self.items |= IT_CTF_SHIELDED;
+ if(self.ctf_captureshielded)
+ self.items |= IT_CTF_SHIELDED;
- redflags = 0;
- blueflags = 0;
+ redflags = 0;
+ blueflags = 0;
- for (flag = ctf_worldflaglist; flag; flag = flag.ctf_worldflagnext) if(flag.cnt != FLAG_BASE)
- {
- if(flag.items & IT_KEY2) // blue
- ++redflags;
- else if(flag.items & IT_KEY1) // red
- ++blueflags;
- }
+ for (flag = ctf_worldflaglist; flag; flag = flag.ctf_worldflagnext) if(flag.cnt != FLAG_BASE)
+ {
+ if(flag.items & IT_KEY2) // blue
+ ++redflags;
+ else if(flag.items & IT_KEY1) // red
+ ++blueflags;
+ }
- // blinking magic: if there is more than one flag, show one of these in a clever way
- if(redflags)
- redflags = mod(floor(time * redflags * 0.75), redflags);
- if(blueflags)
- blueflags = mod(floor(time * blueflags * 0.75), blueflags);
+ // blinking magic: if there is more than one flag, show one of these in a clever way
+ if(redflags)
+ redflags = mod(floor(time * redflags * 0.75), redflags);
+ if(blueflags)
+ blueflags = mod(floor(time * blueflags * 0.75), blueflags);
- for (flag = ctf_worldflaglist; flag; flag = flag.ctf_worldflagnext) if(flag.cnt != FLAG_BASE)
+ for (flag = ctf_worldflaglist; flag; flag = flag.ctf_worldflagnext) if(flag.cnt != FLAG_BASE)
+ {
+ if(flag.items & IT_KEY2) // blue
{
- if(flag.items & IT_KEY2) // blue
- {
- if(--redflags == -1) // happens exactly once (redflags is in 0..count-1, and will --'ed count times)
- ctf_setstatus2(flag, IT_RED_FLAG_TAKEN);
- }
- else if(flag.items & IT_KEY1) // red
- {
- if(--blueflags == -1) // happens exactly once
- ctf_setstatus2(flag, IT_BLUE_FLAG_TAKEN);
- }
+ if(--redflags == -1) // happens exactly once (redflags is in 0..count-1, and will --'ed count times)
+ ctf_setstatus2(flag, IT_RED_FLAG_TAKEN);
+ }
+ else if(flag.items & IT_KEY1) // red
+ {
+ if(--blueflags == -1) // happens exactly once
+ ctf_setstatus2(flag, IT_BLUE_FLAG_TAKEN);
}
}
};