if(self.flags & FL_ONGROUND)
sf |= 0x40;
- if(self.fade_time != 0 && self.fade_rate != 0)
+ if(self.fade_time != 0 || self.fade_rate != 0)
{
ft = (self.fade_time - time) / sys_frametime;
fr = (1 / self.fade_rate) / sys_frametime;
sf |= 0x20;
}
- if(self.gravity != 0 && self.gravity != 1)
+ if(self.gravity != 0)
sf |= 0x10;
WriteByte(MSG_ENTITY, ENT_CLIENT_PROJECTILE);