]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/vote.qc
Don't allow players to become spectators after the game has ended
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / vote.qc
index b91a8f4df3e208633e21e0d7ee40ef12fcddffc1..f855b2f067f268e71563ad6f77ce97707c6540aa 100644 (file)
@@ -198,13 +198,13 @@ void VoteSpam(float notvoters, float mincount, string result)
        }
 }
 
+#define spectators_allowed (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || intermission_running)))
+
 void VoteCount(float first_count)
 {
        // declarations
        vote_accept_count = vote_reject_count = vote_abstain_count = 0;
 
-       bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
-
        float vote_player_count = 0, notvoters = 0;
        float vote_real_player_count = 0, vote_real_accept_count = 0;
        float vote_real_reject_count = 0, vote_real_abstain_count = 0;
@@ -336,7 +336,7 @@ void reset_map(bool dorespawn)
 {
        if (time <= game_starttime)
        {
-               if (gameover)
+               if (game_stopped)
                        return;
                if (round_handler_IsActive())
                        round_handler_Reset(game_starttime);
@@ -405,7 +405,7 @@ void ReadyRestart_think(entity this)
 // Forces a restart of the game without actually reloading the map // this is a mess...
 void ReadyRestart_force()
 {
-       if (time <= game_starttime && gameover)
+       if (time <= game_starttime && game_stopped)
                return;
 
        bprint("^1Server is restarting...\n");
@@ -464,7 +464,7 @@ void ReadyRestart_force()
 
 void ReadyRestart()
 {
-       if (MUTATOR_CALLHOOK(ReadyRestart_Deny) || gameover || race_completing) localcmd("restart\n");
+       if (MUTATOR_CALLHOOK(ReadyRestart_Deny) || game_stopped || race_completing) localcmd("restart\n");
        else localcmd("\nsv_hook_gamerestart\n");
 
        // Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
@@ -753,8 +753,6 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm
        {
                case CMD_REQUEST_COMMAND:
                {
-                       bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
-
                        float tmp_playercount = 0;
 
                        vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
@@ -891,8 +889,6 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co
 
                                        default:  // calling a vote for master
                                        {
-                                               bool spectators_allowed = (!autocvar_sv_vote_nospectators || (autocvar_sv_vote_nospectators == 1 && (warmup_stage || gameover)));
-
                                                if (!autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
                                                else if (vote_called)
                                                {