// =============================================
// Server side voting code, reworked by Samual
-// Last updated: December 14th, 2011
+// Last updated: December 27th, 2011
// =============================================
// Nagger for players to know status of voting
}
// after a restart every players number of allowed timeouts gets reset, too
- if(autocvar_sv_timeout) { FOR_EACH_REALPLAYER(tmp_player) { tmp_player.allowedTimeouts = autocvar_sv_timeout_number; } }
+ if(autocvar_sv_timeout) { FOR_EACH_REALPLAYER(tmp_player) { tmp_player.allowed_timeouts = autocvar_sv_timeout_number; } }
//reset map immediately if this cvar is not set
if not(autocvar_sv_ready_restart_after_countdown) { reset_map(TRUE); }
if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); }
else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); }
- else if(timeoutStatus) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
+ else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); }
else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
else if not(VoteCommand_parse(caller, vote_command, autocvar_sv_vote_commands, 2, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
{
if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
+ else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
else // everything went okay, continue with creating vote
{