]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qh
Rename defs to qh
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qh
index 03bd80cefc2f71fea3ddcdb4d7cbaa60bef1b2be..159a2a0b1c578104f8a81dbc275cfe9ee8c7cae1 100644 (file)
@@ -1,3 +1,69 @@
+#ifndef SV_CMD_H
+#define SV_CMD_H
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+    #include "../../common/util-pre.qh"
+    #include "../sys-pre.qh"
+    #include "../../dpdefs/progsdefs.qh"
+    #include "../../dpdefs/dpextensions.qh"
+    #include "../sys-post.qh"
+    #include "../../warpzonelib/anglestransform.qh"
+    #include "../../warpzonelib/mathlib.qh"
+    #include "../../warpzonelib/common.qh"
+    #include "../../warpzonelib/util_server.qh"
+    #include "../../warpzonelib/server.qh"
+    #include "../../common/constants.qh"
+    #include "../../common/stats.qh"
+    #include "../../common/teams.qh"
+    #include "../../common/util.qh"
+    #include "../../common/nades.qh"
+    #include "../../common/buffs.qh"
+    #include "../../common/test.qh"
+    #include "../../common/counting.qh"
+    #include "../../common/urllib.qh"
+    #include "../../common/command/markup.qh"
+    #include "../../common/command/rpn.qh"
+    #include "../../common/command/generic.qh"
+    #include "../../common/command/shared_defs.qh"
+    #include "../../common/net_notice.qh"
+    #include "../../common/animdecide.qh"
+    #include "../../common/monsters/monsters.qh"
+    #include "../../common/monsters/sv_monsters.qh"
+    #include "../../common/monsters/spawn.qh"
+    #include "../../common/weapons/config.qh"
+    #include "../../common/weapons/weapons.qh"
+    #include "../weapons/accuracy.qh"
+    #include "../weapons/common.qh"
+    #include "../weapons/csqcprojectile.qh"
+    #include "../weapons/hitplot.qh"
+    #include "../weapons/selection.qh"
+    #include "../weapons/spawning.qh"
+    #include "../weapons/throwing.qh"
+    #include "../weapons/tracing.qh"
+    #include "../weapons/weaponstats.qh"
+    #include "../weapons/weaponsystem.qh"
+    #include "../t_items.qh"
+    #include "../autocvars.qh"
+    #include "../constants.qh"
+    #include "../defs.qh"
+    #include "../../common/notifications.qh"
+    #include "../../common/deathtypes.qh"
+    #include "../mutators/mutators_include.qh"
+    #include "../tturrets/include/turrets_early.qh"
+    #include "../vehicles/vehicles_def.qh"
+    #include "../campaign.qh"
+    #include "../../common/campaign_common.qh"
+    #include "../../common/mapinfo.qh"
+    #include "common.qh"
+    #include "banning.qh"
+    #include "radarmap.qh"
+    #include "vote.qh"
+    #include "getreplies.qh"
+    #include "cmd.qh"
+#endif
+
 // =================================================
 //  Declarations for server side game commands
 //  Last updated: December 25th, 2011
@@ -7,10 +73,11 @@ string GotoMap(string m);
 
 void race_deleteTime(string map, float pos);
 
-#define SHUFFLETEAMS_MAX_PLAYERS 255
-#define SHUFFLETEAMS_MAX_TEAMS 4
+const float SHUFFLETEAMS_MAX_PLAYERS = 255;
+const float SHUFFLETEAMS_MAX_TEAMS = 4;
 float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
 float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
 
 // used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
-void GameCommand_macro_write_aliases(float fh);
\ No newline at end of file
+void GameCommand_macro_write_aliases(float fh);
+#endif
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