+#ifndef SV_CMD_H
+#define SV_CMD_H
+
// =================================================
// Declarations for server side game commands
-// Last updated: December 14th, 2011
+// Last updated: December 25th, 2011
// =================================================
-float RadarMap_Make(float argc);
-
string GotoMap(string m);
void race_deleteTime(string map, float pos);
-#define SHUFFLETEAMS_MAX_PLAYERS 255
-#define SHUFFLETEAMS_MAX_TEAMS 4
+const float SHUFFLETEAMS_MAX_PLAYERS = 255;
+const float SHUFFLETEAMS_MAX_TEAMS = 4;
float shuffleteams_players[SHUFFLETEAMS_MAX_PLAYERS]; // maximum of 255 player slots
float shuffleteams_teams[SHUFFLETEAMS_MAX_TEAMS]; // maximum of 4 teams
+
+// used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
+void GameCommand_macro_write_aliases(float fh);
+#endif