]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/sv_cmd.qc
Remove freeze code, monsters no longer use freeze attacks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / sv_cmd.qc
index c98ed3cfed0c94cc1700f8790475f8eb1b04863c..73c04ba910af3c71f3145c72c329467a0c6922fd 100644 (file)
@@ -147,32 +147,32 @@ void GameCommand_butcher(float request)
                {
                        if(autocvar_g_campaign) { print("This command doesn't work in campaign mode.\n"); return; }
                        if(g_invasion) { print("This command doesn't work during an invasion.\n"); return; }
-               
-            float removed_count = 0;
+
+                       float removed_count = 0;
                        entity head;
-                       
+
                        FOR_EACH_MONSTER(head)
                        {
                                monster_remove(head);
                                ++removed_count;
                        }
-                       
+
                        FOR_EACH_PLAYER(head)
                                head.monstercount = 0;
-                               
+
                        monsters_total = 0; // reset stats?
                        monsters_killed = 0;
-                               
+
                        totalspawned = 0;
-                       
+
                        if(removed_count <= 0)
                                print("No monsters to kill\n");
                        else
                                print(sprintf("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s")));
-                               
+
                        return; // never fall through to usage
                }
-                       
+
                default:
                case CMD_REQUEST_USAGE:
                {