+#include "../../common/command/command.qh"
+#include "sv_cmd.qh"
+#include "../_all.qh"
+
+#include "banning.qh"
+#include "cmd.qh"
+#include "common.qh"
+#include "getreplies.qh"
+#include "radarmap.qh"
+
+#include "../anticheat.qh"
+#include "../campaign.qh"
+#include "../cl_client.qh"
+#include "../cl_player.qh"
+#include "../g_world.qh"
+#include "../ipban.qh"
+#include "../playerdemo.qh"
+#include "../teamplay.qh"
+
+#include "../bot/bot.qh"
+#include "../bot/navigation.qh"
+#include "../bot/scripting.qh"
+
+#include "../mutators/mutators_include.qh"
+
+#include "../../common/constants.qh"
+#include "../../common/mapinfo.qh"
+#include "../../common/notifications.qh"
+#include "../../common/teams.qh"
+#include "../../common/util.qh"
+
+#include "../../common/monsters/sv_monsters.qh"
+
+#include "../../warpzonelib/mathlib.qh"
+
+void PutObserverInServer (void);
+
// =====================================================
// Server side game commands code, reworked by Samual
// Last updated: December 29th, 2011
void changematchtime(float delta, float mi, float ma)
{
float cur;
- float new;
+ float update;
float lim;
if(delta == 0)
if(lim == 0)
return; // cannot increase any further
else if(lim < ma)
- new = min(ma, lim + delta);
+ update = min(ma, lim + delta);
else // already above maximum: FAIL
return;
}
else
{
if(lim == 0) // infinite: try reducing to max, if we are allowed to
- new = max(mi, ma);
+ update = max(mi, ma);
else if(lim > mi) // above minimum: decrease
- new = max(mi, lim + delta);
+ update = max(mi, lim + delta);
else // already below minimum: FAIL
return;
}
- cvar_set("timelimit", ftos(new / 60));
+ cvar_set("timelimit", ftos(update / 60));
}
{
entity client;
float accepted;
-
+
string targets = strreplace(",", " ", argv(1));
string original_targets = strreplace(" ", ", ", targets);
string admin_message = argv(2);
float infobartime = stof(argv(3));
-
+
string successful, t;
successful = string_null;
-
+
if((targets) && (admin_message))
{
- for(;targets;)
+ for (;targets;)
{
t = car(targets); targets = cdr(targets);
-
+
// Check to see if the player is a valid target
client = GetFilteredEntity(t);
- accepted = VerifyClientEntity(client, TRUE, FALSE);
-
- if not(accepted > 0)
+ accepted = VerifyClientEntity(client, true, false);
+
+ if(accepted <= 0)
{
- print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
+ print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
continue;
}
-
+
// send the centerprint/console print or infomessage
if(infobartime)
{
}
else
{
- Send_Notification(NOTIF_ONE_ONLY, client, MSG_MULTI, MULTI_ADMINMESSAGE, admin_name(), admin_message);
+ centerprint(client, strcat("^3", admin_name(), ":\n^7", admin_message));
+ sprint(client, strcat("\{1}\{13}^3", admin_name(), "^7: ", admin_message, "\n"));
}
-
+
successful = strcat(successful, (successful ? ", " : ""), client.netname);
dprint("Message sent to ", client.netname, "\n");
continue;
}
-
+
if(successful)
bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
else
print("No players given (", original_targets, ") could receive the message.\n");
-
+
return;
}
}
-
+
default:
print("Incorrect parameters for ^2adminmsg^7\n");
case CMD_REQUEST_USAGE:
}
}
+void GameCommand_mobbutcher(float request)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ if(autocvar_g_campaign) { print("This command doesn't work in campaign mode.\n"); return; }
+ if(g_invasion) { print("This command doesn't work during an invasion.\n"); return; }
+
+ float removed_count = 0;
+ entity head;
+
+ FOR_EACH_MONSTER(head)
+ {
+ monster_remove(head);
+ ++removed_count;
+ }
+
+ monsters_total = 0; // reset stats?
+ monsters_killed = 0;
+
+ totalspawned = 0;
+
+ if(removed_count <= 0)
+ print("No monsters to kill\n");
+ else
+ printf("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s"));
+
+ return; // never fall through to usage
+ }
+
+ default:
+ case CMD_REQUEST_USAGE:
+ {
+ print("\nUsage:^3 sv_cmd mobbutcher\n");
+ print(" No arguments required.\n");
+ return;
+ }
+ }
+}
+
void GameCommand_allready(float request)
{
switch(request)
ReadyRestart();
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
void GameCommand_allspec(float request, float argc)
-{
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
entity client;
string reason = argv(1);
float i = 0;
-
+
FOR_EACH_REALPLAYER(client)
{
self = client;
+ if(self.caplayer)
+ self.caplayer = 0;
PutObserverInServer();
++i;
}
else { print("No players found to spectate.\n"); }
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
}
-void GameCommand_anticheat(float request, float argc)
+void GameCommand_anticheat(float request, float argc)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
entity client = GetIndexedEntity(argc, 1);
- float accepted = VerifyClientEntity(client, FALSE, FALSE);
-
- if(accepted > 0)
+ float accepted = VerifyClientEntity(client, false, false);
+
+ if(accepted > 0)
{
self = client;
anticheat_report();
}
else
{
- print("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n");
+ print("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n");
}
}
-
+
default:
print("Incorrect parameters for ^2anticheat^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_bbox(float request)
+void GameCommand_bbox(float request)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z));
- print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n");
- print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z));
- print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n");
+ print("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z));
+ print(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n");
+ print("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z));
+ print(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n");
print("Solid bounding box size:");
- tracebox('1 0 0' * world.absmin_x,
- '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
- '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
- '1 0 0' * world.absmax_x,
+ tracebox('1 0 0' * world.absmin.x,
+ '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
+ '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
+ '1 0 0' * world.absmax.x,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmin_x));
+ print(" ", ftos(world.absmin.x));
else
- print(" ", ftos(trace_endpos_x));
+ print(" ", ftos(trace_endpos.x));
- tracebox('0 1 0' * world.absmin_y,
- '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
- '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
- '0 1 0' * world.absmax_y,
+ tracebox('0 1 0' * world.absmin.y,
+ '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
+ '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
+ '0 1 0' * world.absmax.y,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmin_y));
+ print(" ", ftos(world.absmin.y));
else
- print(" ", ftos(trace_endpos_y));
+ print(" ", ftos(trace_endpos.y));
- tracebox('0 0 1' * world.absmin_z,
- '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
- '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
- '0 0 1' * world.absmax_z,
+ tracebox('0 0 1' * world.absmin.z,
+ '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
+ '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
+ '0 0 1' * world.absmax.z,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmin_z));
+ print(" ", ftos(world.absmin.z));
else
- print(" ", ftos(trace_endpos_z));
+ print(" ", ftos(trace_endpos.z));
- tracebox('1 0 0' * world.absmax_x,
- '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z,
- '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z,
- '1 0 0' * world.absmin_x,
+ tracebox('1 0 0' * world.absmax.x,
+ '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
+ '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
+ '1 0 0' * world.absmin.x,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmax_x));
+ print(" ", ftos(world.absmax.x));
else
- print(" ", ftos(trace_endpos_x));
+ print(" ", ftos(trace_endpos.x));
- tracebox('0 1 0' * world.absmax_y,
- '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z,
- '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z,
- '0 1 0' * world.absmin_y,
+ tracebox('0 1 0' * world.absmax.y,
+ '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
+ '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
+ '0 1 0' * world.absmin.y,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmax_y));
+ print(" ", ftos(world.absmax.y));
else
- print(" ", ftos(trace_endpos_y));
+ print(" ", ftos(trace_endpos.y));
- tracebox('0 0 1' * world.absmax_z,
- '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y,
- '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y,
- '0 0 1' * world.absmin_z,
+ tracebox('0 0 1' * world.absmax.z,
+ '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
+ '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
+ '0 0 1' * world.absmin.z,
MOVE_WORLDONLY,
world);
if(trace_startsolid)
- print(" ", ftos(world.absmax_z));
+ print(" ", ftos(world.absmax.z));
else
- print(" ", ftos(trace_endpos_z));
-
+ print(" ", ftos(trace_endpos.z));
+
print("\n");
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
case CMD_REQUEST_COMMAND:
{
entity bot;
-
+
if(argv(1) == "reset")
{
bot_resetqueues();
print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown
}
}
-
+
default:
print("Incorrect parameters for ^2bot_cmd^7\n");
case CMD_REQUEST_USAGE:
string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
string choice = ((random() > 0.5) ? result1 : result2);
-
+
Send_Notification(NOTIF_ALL, world, MSG_MULTI, MULTI_COINTOSS, choice);
-
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
}
-void GameCommand_database(float request, float argc)
+void GameCommand_database(float request, float argc)
{
switch(request)
{
}
}
}
-
+
default:
print("Incorrect parameters for ^2database^7\n");
case CMD_REQUEST_USAGE:
}
void GameCommand_defer_clear(float request, float argc)
-{
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
entity client;
float accepted;
-
+
if(argc >= 2)
{
client = GetIndexedEntity(argc, 1);
- accepted = VerifyClientEntity(client, TRUE, FALSE);
-
+ accepted = VerifyClientEntity(client, true, false);
+
if(accepted > 0)
{
stuffcmd(client, "defer clear\n");
print("defer clear stuffed to ", client.netname, "\n");
}
else { print("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); }
-
+
return;
}
}
-
+
default:
print("Incorrect parameters for ^2defer_clear^7\n");
case CMD_REQUEST_USAGE:
}
void GameCommand_defer_clear_all(float request)
-{
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
entity client;
float i = 0;
float argc;
-
+
FOR_EACH_CLIENT(client)
{
argc = tokenize_console(strcat("defer_clear ", ftos(num_for_edict(client))));
- GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
+ GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
++i;
}
- if(i) { print(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
+ if(i) { print(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found?
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
race_deleteTime(GetMapname(), stof(argv(1)));
return;
}
- }
-
+ }
+
default:
print("Incorrect parameters for ^2delrec^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_effectindexdump(float request)
+void GameCommand_effectindexdump(float request)
{
switch(request)
{
{
float fh, d;
string s;
-
+
d = db_create();
print("begin of effects list\n");
db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n");
db_close(d);
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
}
-void GameCommand_extendmatchtime(float request)
+void GameCommand_extendmatchtime(float request)
{
switch(request)
{
changematchtime(autocvar_timelimit_increment * 60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
void GameCommand_find(float request, float argc) // is this even needed? We have prvm_edicts command and such ANYWAY
-{
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
entity client;
-
+
for(client = world; (client = find(client, classname, argv(1))); )
print(etos(client), "\n");
-
+
return;
}
-
+
default:
print("Incorrect parameters for ^2find^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_gametype(float request, float argc)
-{
+void GameCommand_gametype(float request, float argc)
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
string s = argv(1);
float t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
-
+
if(t)
{
MapInfo_SwitchGameType(t);
}
else
bprint("Game type switch to ", s, " failed: this type does not exist!\n");
-
+
return;
}
}
-
+
default:
print("Incorrect parameters for ^2gametype^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_gettaginfo(float request, float argc)
-{
+void GameCommand_gettaginfo(float request, float argc)
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
entity tmp_entity;
float i;
vector v;
-
+
if(argc >= 4)
{
tmp_entity = spawn();
v = gettaginfo(tmp_entity, i);
print("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name);
print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n");
- print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n");
- print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n");
- print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n");
- print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n");
- print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n");
+ print(" vector = ", ftos(v.x), " ", ftos(v.y), " ", ftos(v.z), "\n");
+ print(" offset = ", ftos(gettaginfo_offset.x), " ", ftos(gettaginfo_offset.y), " ", ftos(gettaginfo_offset.z), "\n");
+ print(" forward = ", ftos(gettaginfo_forward.x), " ", ftos(gettaginfo_forward.y), " ", ftos(gettaginfo_forward.z), "\n");
+ print(" right = ", ftos(gettaginfo_right.x), " ", ftos(gettaginfo_right.y), " ", ftos(gettaginfo_right.z), "\n");
+ print(" up = ", ftos(gettaginfo_up.x), " ", ftos(gettaginfo_up.y), " ", ftos(gettaginfo_up.z), "\n");
if(argc >= 6)
{
- v_y = -v_y;
+ v.y = -v.y;
localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
}
}
else
print("bone not found\n");
-
+
remove(tmp_entity);
return;
}
}
-
+
default:
print("Incorrect parameters for ^2gettaginfo^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_animbench(float request, float argc)
+void GameCommand_animbench(float request, float argc)
{
switch(request)
{
return;
}
}
-
+
default:
print("Incorrect parameters for ^2gotomap^7\n");
case CMD_REQUEST_USAGE:
}
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
}
-void GameCommand_make_mapinfo(float request)
+void GameCommand_make_mapinfo(float request)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
- {
+ {
entity tmp_entity;
-
+
tmp_entity = spawn();
tmp_entity.classname = "make_mapinfo";
tmp_entity.think = make_mapinfo_Think;
MapInfo_Enumerate();
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
{
float accepted;
entity client;
-
+
string targets = strreplace(",", " ", argv(1));
string original_targets = strreplace(" ", ", ", targets);
string destination = argv(2);
-
+
string successful, t;
successful = string_null;
-
+
// lets see if the target(s) even actually exist.
if((targets) && (destination))
- {
- for(;targets;)
+ {
+ for (;targets;)
{
t = car(targets); targets = cdr(targets);
// Check to see if the player is a valid target
client = GetFilteredEntity(t);
- accepted = VerifyClientEntity(client, FALSE, FALSE);
-
- if not(accepted > 0)
+ accepted = VerifyClientEntity(client, false, false);
+
+ if(accepted <= 0)
{
- print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
+ print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n"));
continue;
}
-
+
// Where are we putting this player?
- if(destination == "spec" || destination == "spectator")
+ if(destination == "spec" || destination == "spectator")
{
if(!IS_SPEC(client) && !IS_OBSERVER(client))
{
self = client;
+ if(self.caplayer)
+ self.caplayer = 0;
PutObserverInServer();
-
+
successful = strcat(successful, (successful ? ", " : ""), client.netname);
}
else
// keep the forcing undone
print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n"));
continue;
- }
+ }
else if(team_id == 0) // auto team
{
- team_id = Team_NumberToTeam(FindSmallestTeam(client, FALSE));
+ CheckAllowedTeams(client);
+ team_id = Team_NumberToTeam(FindSmallestTeam(client, false));
}
else
{
CheckAllowedTeams(client);
}
client.team_forced = save;
-
+
// Check to see if the destination team is even available
- switch(team_id)
+ switch(team_id)
{
case NUM_TEAM_1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break;
case NUM_TEAM_2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break;
case NUM_TEAM_3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break;
case NUM_TEAM_4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break;
-
+
default: print("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return;
}
-
+
// If so, lets continue and finally move the player
client.team_forced = 0;
MoveToTeam(client, team_id, 6);
}
else
{
- print("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P
+ print("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P
return;
}
}
}
-
+
if(successful)
bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
else
print("No players given (", original_targets, ") are able to move.\n");
-
+
return; // still correct parameters so return to avoid usage print
}
}
-
+
default:
print("Incorrect parameters for ^2moveplayer^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_nospectators(float request)
+void GameCommand_nospectators(float request)
{
switch(request)
{
{
blockSpectators = 1;
entity plr;
- FOR_EACH_CLIENT(plr) //give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
+ FOR_EACH_REALCLIENT(plr) //give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
{
if(IS_SPEC(plr) || IS_OBSERVER(plr))
+ if(!plr.caplayer)
{
plr.spectatortime = time;
Send_Notification(NOTIF_ONE_ONLY, plr, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
}
void GameCommand_playerdemo(float request, float argc)
-{
+{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
entity client;
float i, n, accepted;
-
+
switch(argv(1))
{
case "read":
{
client = GetIndexedEntity(argc, 2);
- accepted = VerifyClientEntity(client, FALSE, TRUE);
-
- if not(accepted > 0)
+ accepted = VerifyClientEntity(client, false, true);
+
+ if(accepted <= 0)
{
- print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n");
+ print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n");
return;
}
-
+
self = client;
playerdemo_open_read(argv(next_token));
return;
}
-
+
case "write":
{
client = GetIndexedEntity(argc, 2);
- accepted = VerifyClientEntity(client, FALSE, FALSE);
-
- if not(accepted > 0)
+ accepted = VerifyClientEntity(client, false, false);
+
+ if(accepted <= 0)
{
- print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n");
+ print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n");
return;
}
-
+
self = client;
playerdemo_open_write(argv(next_token));
return;
}
-
+
case "auto_read_and_write":
{
n = GetFilteredNumber(argv(3));
cvar_set("bot_number", ftos(n));
-
+
localcmd("wait; wait; wait\n");
for(i = 0; i < n; ++i) { localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", argv(2), ftos(i+1), "\n"); }
-
+
localcmd("sv_cmd playerdemo write 1 ", ftos(n+1), "\n");
return;
}
-
+
case "auto_read":
{
n = GetFilteredNumber(argv(3));
cvar_set("bot_number", ftos(n));
-
+
localcmd("wait; wait; wait\n");
for(i = 0; i < n; ++i) { localcmd("sv_cmd playerdemo read ", ftos(i+2), " ", argv(2), ftos(i+1), "\n"); }
return;
}
}
}
-
+
default:
print("Incorrect parameters for ^2playerdemo^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_printstats(float request)
+void GameCommand_printstats(float request)
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
- DumpStats(FALSE);
+ DumpStats(false);
print("stats dumped.\n");
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
if(RadarMap_Make(argc))
return;
}
-
+
default:
print("Incorrect parameters for ^2radarmap^7\n");
case CMD_REQUEST_USAGE:
}
}
-void GameCommand_reducematchtime(float request)
+void GameCommand_reducematchtime(float request)
{
switch(request)
{
changematchtime(autocvar_timelimit_decrement *-60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
return;
}
}
-
+
default:
print("Incorrect parameters for ^2setbots^7\n");
case CMD_REQUEST_USAGE:
if(teamplay)
{
entity tmp_player;
- float i, x, z, t_teams, t_players, team_color;
+ int i;
+ float x, t_teams, t_players, team_color;
// count the total amount of players and total amount of teams
t_players = 0;
FOR_EACH_PLAYER(tmp_player)
{
CheckAllowedTeams(tmp_player);
-
+
if(c1 >= 0) t_teams = max(1, t_teams);
if(c2 >= 0) t_teams = max(2, t_teams);
if(c3 >= 0) t_teams = max(3, t_teams);
if(c4 >= 0) t_teams = max(4, t_teams);
-
+
++t_players;
}
-
+
// build a list of the players in a random order
FOR_EACH_PLAYER(tmp_player)
{
- for(;;)
+ for (;;)
{
i = bound(1, floor(random() * maxclients) + 1, maxclients);
-
+
if(shuffleteams_players[i])
{
continue; // a player is already assigned to this slot
}
}
- // finally, from the list made earlier, re-join the players in different order.
- for(i = 1; i <= t_teams; ++i)
+ // finally, from the list made earlier, re-join the players in different order.
+ for (int i = 1; i <= t_teams; ++i)
{
// find out how many players to assign to this team
x = (t_players / t_teams);
x = ((i == 1) ? ceil(x) : floor(x));
-
+
team_color = Team_NumberToTeam(i);
-
- // sort through the random list of players made earlier
- for(z = 1; z <= maxclients; ++z)
- {
- if not(shuffleteams_teams[i] >= x)
+
+ // sort through the random list of players made earlier
+ for (int z = 1; z <= maxclients; ++z)
+ {
+ if (!(shuffleteams_teams[i] >= x))
{
- if not(shuffleteams_players[z])
+ if (!(shuffleteams_players[z]))
continue; // not a player, move on to next random slot
-
+
if(VerifyClientNumber(shuffleteams_players[z]))
self = edict_num(shuffleteams_players[z]);
- if(self.team != team_color)
+ if(self.team != team_color)
MoveToTeam(self, team_color, 6);
shuffleteams_players[z] = 0;
}
}
}
-
+
bprint("Successfully shuffled the players around randomly.\n");
-
+
// clear the buffers now
for (i=0; i<SHUFFLETEAMS_MAX_PLAYERS; ++i)
shuffleteams_players[i] = 0;
-
+
for (i=0; i<SHUFFLETEAMS_MAX_TEAMS; ++i)
shuffleteams_teams[i] = 0;
}
{
print("Can't shuffle teams when currently not playing a team game.\n");
}
-
+
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
if(argv(2))
{
entity client = GetIndexedEntity(argc, 1);
- float accepted = VerifyClientEntity(client, TRUE, FALSE);
-
+ float accepted = VerifyClientEntity(client, true, false);
+
if(accepted > 0)
{
stuffcmd(client, strcat("\n", argv(next_token), "\n"));
print(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n"));
}
else
- print("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n");
-
+ print("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n");
+
return;
}
}
-
+
default:
print("Incorrect parameters for ^2stuffto^7\n");
case CMD_REQUEST_USAGE:
entity e;
vector org, delta, start, end, p, q, q0, pos, vv, dv;
float i, f, safe, unsafe, dq, dqf;
-
+
switch(argv(1))
{
case "debug":
{
+ float hitcount = 0;
print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n");
- for(;;)
+ float worst_endpos_bug = 0;
+ for (;;)
{
org = world.mins;
delta = world.maxs - world.mins;
- start_x = org_x + random() * delta_x;
- start_y = org_y + random() * delta_y;
- start_z = org_z + random() * delta_z;
+ start.x = org.x + random() * delta.x;
+ start.y = org.y + random() * delta.y;
+ start.z = org.z + random() * delta.z;
- end_x = org_x + random() * delta_x;
- end_y = org_y + random() * delta_y;
- end_z = org_z + random() * delta_z;
+ end.x = org.x + random() * delta.x;
+ end.y = org.y + random() * delta.y;
+ end.z = org.z + random() * delta.z;
start = stov(vtos(start));
end = stov(vtos(end));
tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
- if(!trace_startsolid)
+ if(!trace_startsolid && trace_fraction < 1)
{
p = trace_endpos;
tracebox(p, PL_MIN, PL_MAX, p, MOVE_NOMONSTERS, world);
- if(trace_startsolid || trace_fraction == 1)
+ if(trace_startsolid)
{
rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
+ // how much do we need to back off?
+ safe = 1;
+ unsafe = 0;
+ for (;;)
{
- // how much do we need to back off?
- safe = 1;
- unsafe = 0;
- for(;;)
+ pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
+ tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world);
+ if(trace_startsolid)
{
- pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
- tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
- {
- if((safe + unsafe) * 0.5 == unsafe)
- break;
- unsafe = (safe + unsafe) * 0.5;
- }
- else
- {
- if((safe + unsafe) * 0.5 == safe)
- break;
- safe = (safe + unsafe) * 0.5;
- }
+ if((safe + unsafe) * 0.5 == unsafe)
+ break;
+ unsafe = (safe + unsafe) * 0.5;
}
-
- print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
- print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
-
- tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world);
- if(trace_startsolid)
- print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
else
- print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
- break;
+ {
+ if((safe + unsafe) * 0.5 == safe)
+ break;
+ safe = (safe + unsafe) * 0.5;
+ }
}
+ print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n");
+ print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n");
+
+ tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world);
+ if(trace_startsolid)
+ print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
+ else
+ print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
+ if (++hitcount >= 10)
+ break;
+ }
+ else
+ {
q0 = p;
dq = 0;
dqf = 1;
- for(;;)
+ for (;;)
{
q = p + normalize(end - p) * (dq + dqf);
if(q == q0)
dqf *= 0.5;
q0 = q;
}
- if(dq > 0)
+ if(dq > worst_endpos_bug)
{
+ worst_endpos_bug = dq;
print("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n");
print("could go ", ftos(dq), " units further to ", vtos(q), "\n");
- break;
+ if (++hitcount >= 10)
+ break;
}
}
}
}
return;
}
-
+
case "debug2":
{
e = nextent(world);
for(i = 0; i < 100000; ++i)
{
dv = randomvec();
- if(dv_z > 0)
+ if(dv.z > 0)
dv = -1 * dv;
tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
if(trace_startsolid)
print("bug 1\n");
if(trace_fraction == 1)
- if(dv_z < f)
+ if(dv.z < f)
{
- print("bug 2: ", ftos(dv_x), " ", ftos(dv_y), " ", ftos(dv_z));
- print(" (", ftos(asin(dv_z / vlen(dv)) * 180 / M_PI), " degrees)\n");
- f = dv_z;
+ print("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
+ print(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)\n");
+ f = dv.z;
}
}
print("highest possible dist: ", ftos(f), "\n");
return;
}
-
+
case "walk":
{
if(argc == 4)
return;
}
}
-
+
case "showline":
{
if(argc == 4)
return;
}
}
-
+
// no default case, just go straight to invalid
}
}
-
+
default:
print("Incorrect parameters for ^2trace^7\n");
case CMD_REQUEST_USAGE:
}
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
{
CampaignLevelWarp(stof(argv(1)));
print("Successfully warped to campaign level ", stof(argv(1)), ".\n");
- }
+ }
else
{
CampaignLevelWarp(-1);
print("Not in campaign, can't level warp\n");
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
{
case CMD_REQUEST_COMMAND:
{
-
+
return;
}
-
+
default:
case CMD_REQUEST_USAGE:
{
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
#define SERVER_COMMANDS(request,arguments,command) \
SERVER_COMMAND("adminmsg", GameCommand_adminmsg(request, arguments), "Send an admin message to a client directly") \
+ SERVER_COMMAND("mobbutcher", GameCommand_mobbutcher(request), "Instantly removes all monsters on the map") \
SERVER_COMMAND("allready", GameCommand_allready(request), "Restart the server and reset the players") \
SERVER_COMMAND("allspec", GameCommand_allspec(request, arguments), "Force all players to spectate") \
SERVER_COMMAND("anticheat", GameCommand_anticheat(request, arguments), "Create an anticheat report for a client") \
{
#define SERVER_COMMAND(name,function,description) \
{ print(" ^2", name, "^7: ", description, "\n"); }
-
- SERVER_COMMANDS(0, 0, "")
+
+ SERVER_COMMANDS(0, 0, "");
#undef SERVER_COMMAND
-
+
return;
}
float GameCommand_macro_command(float argc, string command)
{
#define SERVER_COMMAND(name,function,description) \
- { if(name == strtolower(argv(0))) { function; return TRUE; } }
-
- SERVER_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
+ { if(name == strtolower(argv(0))) { function; return true; } }
+
+ SERVER_COMMANDS(CMD_REQUEST_COMMAND, argc, command);
#undef SERVER_COMMAND
-
- return FALSE;
+
+ return false;
}
float GameCommand_macro_usage(float argc)
{
#define SERVER_COMMAND(name,function,description) \
- { if(name == strtolower(argv(1))) { function; return TRUE; } }
-
- SERVER_COMMANDS(CMD_REQUEST_USAGE, argc, "")
+ { if(name == strtolower(argv(1))) { function; return true; } }
+
+ SERVER_COMMANDS(CMD_REQUEST_USAGE, argc, "");
#undef SERVER_COMMAND
-
- return FALSE;
+
+ return false;
}
void GameCommand_macro_write_aliases(float fh)
{
#define SERVER_COMMAND(name,function,description) \
{ CMD_Write_Alias("qc_cmd_sv", name, description); }
-
- SERVER_COMMANDS(0, 0, "")
+
+ SERVER_COMMANDS(0, 0, "");
#undef SERVER_COMMAND
-
+
return;
}
-
+
// =========================================
// Main Function Called By Engine (sv_cmd)
void GameCommand(string command)
{
float argc = tokenize_console(command);
-
+
// Guide for working with argc arguments by example:
// argc: 1 - 2 - 3 - 4
- // argv: 0 - 1 - 2 - 3
+ // argv: 0 - 1 - 2 - 3
// cmd vote - master - login - password
- if(strtolower(argv(0)) == "help")
+ if(strtolower(argv(0)) == "help")
{
- if(argc == 1)
+ if(argc == 1)
{
print("\nServer console commands:\n");
GameCommand_macro_help();
-
+
print("\nBanning commands:\n");
BanCommand_macro_help();
-
+
print("\nCommon networked commands:\n");
CommonCommand_macro_help(world);
-
+
print("\nGeneric commands shared by all programs:\n");
GenericCommand_macro_help();
-
+
print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n");
print("For help about a specific command, type sv_cmd help COMMAND\n");
-
+
return;
- }
+ }
else if(BanCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
{
return;
{
return;
}
- }
- else if(BanCommand(command))
+ }
+ else if(BanCommand(command))
{
return; // handled by server/command/ipban.qc
}
{
return; // handled by server/command/common.qc
}
- else if(GenericCommand(command))
+ else if(GenericCommand(command))
{
return; // handled by common/command/generic.qc
}
{
return; // handled by one of the above GameCommand_* functions
}
-
+
// nothing above caught the command, must be invalid
print(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n");
-
+
return;
}