-#ifndef COMMAND_COMMON_H
-#define COMMAND_COMMON_H
+#pragma once
+
+string autocvar_sv_adminnick;
+bool autocvar_sv_status_privacy;
+bool autocvar_sv_timeout;
+float autocvar_sv_timeout_leadtime;
+float autocvar_sv_timeout_length;
+int autocvar_sv_timeout_number;
+float autocvar_sv_timeout_resumetime;
+
+#include <common/command/_mod.qh>
+REGISTRY(COMMON_COMMANDS, BITS(7))
+REGISTER_REGISTRY(COMMON_COMMANDS)
+REGISTRY_SORT(COMMON_COMMANDS)
+
+REGISTRY_DEFINE_GET(COMMON_COMMANDS, NULL)
+
+#define COMMON_COMMAND(id, description) \
+ CLASS(commoncommand_##id, Command) \
+ ATTRIB(commoncommand_##id, m_name, string, #id); \
+ ATTRIB(commoncommand_##id, m_description, string, description); \
+ ENDCLASS(commoncommand_##id) \
+ REGISTER(COMMON_COMMANDS, CMD_SV, id, m_id, NEW(commoncommand_##id)); \
+ METHOD(commoncommand_##id, m_invokecmd, void(commoncommand_##id this, int request, entity caller, int arguments, string command))
+
+STATIC_INIT(COMMON_COMMANDS_aliases) {
+ FOREACH(COMMON_COMMANDS, true, { localcmd(sprintf("alias %1$s \"%2$s %1$s ${* ?}\"\n", it.m_name, "qc_cmd_svcmd")); });
+}
#include "vote.qh"
-#include "../../common/monsters/spawn.qh"
+#include <common/monsters/sv_spawn.qh>
-#include "../../common/command/generic.qh"
-#include "../../common/command/command.qh"
+#include <common/command/_mod.qh>
// ============================================================
// Shared declarations for server commands, written by Samual
.float allowed_timeouts; // contains the number of allowed timeouts for each player
.vector lastV_angle; // used when pausing the game in order to force the player to keep his old view angle fixed
-// allow functions to be used in other code like g_world.qc and teamplay.qc
-void timeout_handler_think();
+// allow functions to be used in other code like world.qc and teamplay.qc
+void timeout_handler_think(entity this);
// used by common/command/generic.qc:GenericCommand_dumpcommands to list all commands into a .txt file
void CommonCommand_macro_write_aliases(float fh);
// is this entity number even in the possible range of entities?
float VerifyClientNumber(float tmp_number);
-entity GetIndexedEntity(float argc, float start_index);
+entity GetIndexedEntity(int argc, float start_index);
// find a player which matches the input string, and return their entity
entity GetFilteredEntity(string input);
// ==========================================
// used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
-void timeout_handler_reset();
+void timeout_handler_reset(entity this);
-void timeout_handler_think();
+void timeout_handler_think(entity this);
// ===================================================
// Common commands used in both sv_cmd.qc and cmd.qc
// ===================================================
-void CommonCommand_cvar_changes(float request, entity caller);
+void CommonCommand_cvar_changes(int request, entity caller);
-void CommonCommand_cvar_purechanges(float request, entity caller);
+void CommonCommand_cvar_purechanges(int request, entity caller);
-void CommonCommand_editmob(float request, entity caller, float argc);
+void CommonCommand_editmob(int request, entity caller, int argc);
-void CommonCommand_info(float request, entity caller, float argc);
+void CommonCommand_info(int request, entity caller, int argc);
-void CommonCommand_ladder(float request, entity caller);
+void CommonCommand_ladder(int request, entity caller);
-void CommonCommand_lsmaps(float request, entity caller);
+void CommonCommand_lsmaps(int request, entity caller);
-void CommonCommand_printmaplist(float request, entity caller);
+void CommonCommand_printmaplist(int request, entity caller);
-void CommonCommand_rankings(float request, entity caller);
+void CommonCommand_rankings(int request, entity caller);
-void CommonCommand_records(float request, entity caller);
+void CommonCommand_records(int request, entity caller);
-void CommonCommand_teamstatus(float request, entity caller);
+void CommonCommand_teamstatus(int request, entity caller);
-void CommonCommand_time(float request, entity caller);
+void CommonCommand_time(int request, entity caller);
-void CommonCommand_timein(float request, entity caller);
+void CommonCommand_timein(int request, entity caller);
-void CommonCommand_timeout(float request, entity caller);
+void CommonCommand_timeout(int request, entity caller);
-void CommonCommand_who(float request, entity caller, float argc);
+void CommonCommand_who(int request, entity caller, int argc);
// ==================================
// ==================================
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
-#define COMMON_COMMANDS(request, caller, arguments, command) \
- COMMON_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, caller), "Prints a list of all changed server cvars") \
- COMMON_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, caller), "Prints a list of all changed gameplay cvars") \
- COMMON_COMMAND("editmob", CommonCommand_editmob(request, caller, arguments), "Modifies a monster or all monsters") \
- COMMON_COMMAND("info", CommonCommand_info(request, caller, arguments), "Request for unique server information set up by admin") \
- COMMON_COMMAND("ladder", CommonCommand_ladder(request, caller), "Get information about top players if supported") \
- COMMON_COMMAND("lsmaps", CommonCommand_lsmaps(request, caller), "List maps which can be used with the current game mode") \
- COMMON_COMMAND("printmaplist", CommonCommand_printmaplist(request, caller), "Display full server maplist reply") \
- COMMON_COMMAND("rankings", CommonCommand_rankings(request, caller), "Print information about rankings") \
- COMMON_COMMAND("records", CommonCommand_records(request, caller), "List top 10 records for the current map") \
- COMMON_COMMAND("teamstatus", CommonCommand_teamstatus(request, caller), "Show information about player and team scores") \
- COMMON_COMMAND("time", CommonCommand_time(request, caller), "Print different formats/readouts of time") \
- COMMON_COMMAND("timein", CommonCommand_timein(request, caller), "Resume the game from being paused with a timeout") \
- COMMON_COMMAND("timeout", CommonCommand_timeout(request, caller), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
- COMMON_COMMAND("vote", VoteCommand(request, caller, arguments, command), "Request an action to be voted upon by players") \
- COMMON_COMMAND("who", CommonCommand_who(request, caller, arguments), "Display detailed client information about all players") \
- /* nothing */
+COMMON_COMMAND(cvar_changes, "Prints a list of all changed server cvars") { CommonCommand_cvar_changes(request, caller); }
+COMMON_COMMAND(cvar_purechanges, "Prints a list of all changed gameplay cvars") { CommonCommand_cvar_purechanges(request, caller); }
+COMMON_COMMAND(editmob, "Modifies a monster or all monsters") { CommonCommand_editmob(request, caller, arguments); }
+COMMON_COMMAND(info, "Request for unique server information set up by admin") { CommonCommand_info(request, caller, arguments); }
+COMMON_COMMAND(ladder, "Get information about top players if supported") { CommonCommand_ladder(request, caller); }
+COMMON_COMMAND(lsmaps, "List maps which can be used with the current game mode") { CommonCommand_lsmaps(request, caller); }
+COMMON_COMMAND(printmaplist, "Display full server maplist reply") { CommonCommand_printmaplist(request, caller); }
+COMMON_COMMAND(rankings, "Print information about rankings") { CommonCommand_rankings(request, caller); }
+COMMON_COMMAND(records, "List top 10 records for the current map") { CommonCommand_records(request, caller); }
+COMMON_COMMAND(teamstatus, "Show information about player and team scores") { CommonCommand_teamstatus(request, caller); }
+COMMON_COMMAND(time, "Print different formats/readouts of time") { CommonCommand_time(request, caller); }
+COMMON_COMMAND(timein, "Resume the game from being paused with a timeout") { CommonCommand_timein(request, caller); }
+COMMON_COMMAND(timeout, "Call a timeout which pauses the game for certain amount of time unless unpaused") { CommonCommand_timeout(request, caller); }
+COMMON_COMMAND(vote, "Request an action to be voted upon by players") { VoteCommand(request, caller, arguments, command); }
+COMMON_COMMAND(who, "Display detailed client information about all players") { CommonCommand_who(request, caller, arguments);}
void CommonCommand_macro_help(entity caller)
{
- #define COMMON_COMMAND(name, function, description) \
- { print_to(caller, strcat(" ^2", name, "^7: ", description)); }
-
- COMMON_COMMANDS(0, caller, 0, "");
-#undef COMMON_COMMAND
+ FOREACH(COMMON_COMMANDS, true, { print_to(caller, sprintf(" ^2%s^7: %s", it.m_name, it.m_description)); });
}
-float CommonCommand_macro_command(float argc, entity caller, string command)
+float CommonCommand_macro_command(int argc, entity caller, string command)
{
- #define COMMON_COMMAND(name, function, description) \
- { if (name == strtolower(argv(0))) { function; return true; } }
-
- COMMON_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, command);
-#undef COMMON_COMMAND
-
+ string c = strtolower(argv(0));
+ FOREACH(COMMON_COMMANDS, it.m_name == c, {
+ it.m_invokecmd(it, CMD_REQUEST_COMMAND, caller, argc, command);
+ return true;
+ });
return false;
}
-float CommonCommand_macro_usage(float argc, entity caller)
+float CommonCommand_macro_usage(int argc, entity caller)
{
- #define COMMON_COMMAND(name, function, description) \
- { if (name == strtolower(argv(1))) { function; return true; } }
-
- COMMON_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "");
-#undef COMMON_COMMAND
-
+ string c = strtolower(argv(1));
+ FOREACH(COMMON_COMMANDS, it.m_name == c, {
+ it.m_invokecmd(it, CMD_REQUEST_USAGE, caller, argc, "");
+ return true;
+ });
return false;
}
void CommonCommand_macro_write_aliases(float fh)
{
- #define COMMON_COMMAND(name, function, description) \
- { CMD_Write_Alias("qc_cmd_svcmd", name, description); }
-
- COMMON_COMMANDS(0, world, 0, "");
-#undef COMMON_COMMAND
+ FOREACH(COMMON_COMMANDS, true, { CMD_Write_Alias("qc_cmd_svcmd", it.m_name, it.m_description); });
}
-
-
-#endif