#pragma once
-#include <common/command/command.qh>
+#include <common/command/_all.qh>
REGISTRY(COMMON_COMMANDS, BITS(7))
#define COMMON_COMMANDS_from(i) _COMMON_COMMANDS_from(i, NULL)
REGISTER_REGISTRY(COMMON_COMMANDS)
#include "vote.qh"
#include <common/monsters/spawn.qh>
-#include <common/command/generic.qh>
-#include <common/command/command.qh>
+#include <common/command/_all.qh>
// ============================================================
// Shared declarations for server commands, written by Samual
// ==========================================
// used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
-void timeout_handler_reset();
+void timeout_handler_reset(entity this);
void timeout_handler_think(entity this);