if (caller.ready) // toggle
{
caller.ready = false;
- if(IS_PLAYER(caller) || caller.caplayer == 1)
+ if (IS_PLAYER(caller) || INGAME_JOINED(caller))
bprint(playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
}
else
{
caller.ready = true;
- if(IS_PLAYER(caller) || caller.caplayer == 1)
+ if (IS_PLAYER(caller) || INGAME_JOINED(caller))
bprint(playername(caller.netname, caller.team, false), "^2 is ready\n");
}