#include "common.qh"
#include "vote.qh"
+#include "../bot/api.qh"
+
#include "../campaign.qh"
#include "../cheats.qh"
#include "../client.qh"
+#include "../clientkill.qh"
#include "../player.qh"
#include "../ipban.qh"
#include "../mapvoting.qh"
{
// JoinBestTeam(caller, false, true);
}
- else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
+ else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
{
TRANSMUTE(Observer, caller); // really?
stuffcmd(caller, "menu_showteamselect\n");
}
}
+void ClientCommand_wpeditor(entity caller, int request, int argc)
+{
+ switch (request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ if (!autocvar_g_waypointeditor)
+ {
+ sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
+ return;
+ }
+
+ if (argv(1) != "")
+ {
+ if (argv(1) == "spawn")
+ {
+ string s = argv(2);
+ if (!IS_PLAYER(caller))
+ sprint(caller, "ERROR: this command works only if you are player\n");
+ else
+ waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
+ return;
+ }
+ else if (argv(1) == "remove")
+ {
+ if (!IS_PLAYER(caller))
+ sprint(caller, "ERROR: this command works only if you are player\n");
+ else
+ waypoint_remove_fromeditor(caller);
+ return;
+ }
+ else if (argv(1) == "hardwire")
+ {
+ string s = argv(2);
+ waypoint_start_hardwiredlink(caller, (s == "crosshair"));
+ return;
+ }
+ else if (argv(1) == "lock")
+ {
+ waypoint_lock(caller);
+ return;
+ }
+ else if (argv(1) == "unreachable")
+ {
+ if (!IS_PLAYER(caller))
+ sprint(caller, "ERROR: this command works only if you are player\n");
+ else
+ waypoint_unreachable(caller);
+ return;
+ }
+ else if (argv(1) == "saveall")
+ {
+ waypoint_saveall();
+ return;
+ }
+ else if (argv(1) == "relinkall")
+ {
+ waypoint_schedulerelinkall();
+ return;
+ }
+ else if (argv(1) == "symaxis")
+ {
+ if (argv(2) == "set" || argv(2) == "get")
+ {
+ waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
+ return;
+ }
+ }
+ else if (argv(1) == "symorigin")
+ {
+ if (argv(2) == "set" || argv(2) == "get")
+ {
+ waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
+ return;
+ }
+ }
+ }
+ }
+
+ default:
+ sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
+ sprint(caller, " Where 'action' can be:\n");
+ sprint(caller, " ^5spawn^7: spawns a waypoint at player's position\n");
+ sprint(caller, " ^5remove^7: removes player's nearest waypoint\n");
+ sprint(caller, " ^5unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+ sprint(caller, " ^5saveall^7: saves all waypoints and links to file\n");
+ sprint(caller, " ^5relinkall^7: relinks all waypoints as if they were respawned\n");
+ sprint(caller, " ^5spawn crosshair^7: spawns a waypoint at crosshair's position\n");
+ sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
+ sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
+ sprint(caller, " ^5spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
+ sprint(caller, " ^5spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
+ sprint(caller, " ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
+ sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
+ sprint(caller, " ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
+ sprint(caller, " ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
+ sprint(caller, " ^5lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
+ sprint(caller, " ^5symorigin get|set\n");
+ sprint(caller, " ^5symorigin get|set p1 p2 ... pX\n");
+ sprint(caller, " ^5symaxis get|set p1 p2\n");
+ sprint(caller, " ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
+ " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
+ sprint(caller, " See 'wpeditor_menu' for a selectable list of various commands and useful settings to edit waypoints.\n");
+ return;
+ }
+ }
+}
+
void ClientCommand_join(entity caller, int request)
{
switch (request)
}
}
+void ClientCommand_kill(entity caller, int request)
+{
+ switch (request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ if(IS_SPEC(caller) || IS_OBSERVER(caller))
+ return; // no point warning about this, command does nothing
+
+ if(GetResource(caller, RES_HEALTH) <= 0)
+ {
+ sprint(caller, "Can't die - you are already dead!\n");
+ return;
+ }
+
+ ClientKill(caller);
+
+ return; // never fall through to usage
+ }
+
+ default:
+ case CMD_REQUEST_USAGE:
+ {
+ sprint(caller, "\nUsage:^3 cmd kill\n");
+ sprint(caller, " No arguments required.\n");
+ return;
+ }
+ }
+}
+
void ClientCommand_physics(entity caller, int request, int argc)
{
switch (request)
if (Physics_Valid(command) || command == "default")
{
- stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
+ stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
return;
}
{
case CMD_REQUEST_COMMAND:
{
- if (argc >= 2) Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
+ if (argc >= 2)
+ Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
return; // never fall through to usage
}
sprint(caller, "^7selectteam can only be used in teamgames\n");
return;
}
- if (caller.team_forced > 0)
+ if (Player_GetForcedTeamIndex(caller) > 0)
{
sprint(caller, "^7selectteam can not be used as your team is forced\n");
return;
sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
return;
}
+ if (IS_DEAD(caller))
+ {
+ // don't warn the caller when trying to taunt while dead, just don't play any sounds!
+ // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
+ return;
+ }
+ if (IS_SPEC(caller) || IS_OBSERVER(caller))
+ {
+ // observers/spectators have no player model of their own to play taunts from
+ // again, allow them to see warnings
+ return;
+ }
string msg = "";
if (argc >= 3)
msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
+ CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
+ CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
/* nothing */
void ClientCommand_macro_help(entity caller)
case "begin": break; // handled by engine in host_cmd.c
case "download": break; // handled by engine in cl_parse.c
case "mv_getpicture": break; // handled by server in this file
+ case "wpeditor": break; // handled by server in this file
case "pause": break; // handled by engine in host_cmd.c
case "prespawn": break; // handled by engine in host_cmd.c
case "sentcvar": break; // handled by server in this file
case "spawn": break; // handled by engine in host_cmd.c
+ case "color": case "topcolor": case "bottomcolor": if(teamplay) return; else break; // handled by engine in host_cmd.c
case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
default: