if(self.classname == "player" && cvar("sv_spectate") == 1) {
if(self.flagcarried)
DropFlag(self.flagcarried, world, world);
- if(self.ballcarried)
+ if(self.ballcarried && g_nexball)
DropBall(self.ballcarried, self.origin, self.velocity);
WaypointSprite_PlayerDead();
self.classname = "observer";
self.caplayer = 1;
PlayerScore_Clear(self);
bprint ("^4", self.netname, "^4 is playing now\n");
- self.stat_count = WEP_LAST;
PutClientInServer();
if(cvar("g_campaign"))
campaign_bots_may_start = 1;