#include "../common/items/_mod.qh"
#include "../common/mutators/mutator/waypoints/all.qh"
+#include "../common/mutators/mutator/instagib/sv_instagib.qh"
#include "../common/triggers/subs.qh"
#include "../common/triggers/triggers.qh"
Fire_ApplyDamage(this);
Fire_ApplyEffect(this);
- if (!autocvar_g_instagib)
+ if (!MUTATOR_IS_ENABLED(mutator_instagib))
{
if (this.items & ITEM_Strength.m_itemid)
{