]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qc
Add a mutator hook to hide the team nagger (clears out 3 gamemode specific checks)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qc
index f6e4c8391d4413d97105b0477cd9a2170d75f710..5506a9d0fa353d290f71c6776ea5aa2a9e503adf 100644 (file)
@@ -1214,7 +1214,7 @@ void ClientConnect(entity this)
                stuffcmd(this, strcat("\nfog ", world.fog, "\nr_fog_exp2 0\nr_drawfog 1\n"));
 
        if (autocvar_sv_teamnagger && !(autocvar_bot_vs_human && AvailableTeams() == 2))
-               if (!g_ca && !g_cts && !g_race) // teamnagger is currently bad for ca, race & cts
+               if(!MUTATOR_CALLHOOK(HideTeamNagger, this))
                        send_CSQC_teamnagger();
 
        CSQCMODEL_AUTOINIT(this);