]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_player.qc
Merge branch 'master' into mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_player.qc
index fd14d42b8d9aa4718450f3a68591d0a4a04bfc0c..2d028c17cd5455de63257dcba03bff7996ec5027 100644 (file)
@@ -26,7 +26,7 @@ void WeaponStats_ready(entity fh, entity pass, float status)
                        url_fputs(fh, "#begin statsfile\n");
                        url_fputs(fh, strcat("#date ", strftime(TRUE, "%a %b %e %H:%M:%S %Z %Y"), "\n"));
 #ifdef WATERMARK
-                       url_fputs(fh, strcat("#version ", WATERMARK(), "\n"));
+                       url_fputs(fh, strcat("#version ", WATERMARK, "\n"));
 #endif
                        url_fputs(fh, strcat("#config ", ftos(crc16(FALSE, cvar_purechanges)), "\n"));
                        url_fputs(fh, strcat("#cvar_purechanges ", ftos(cvar_purechanges_count), "\n"));
@@ -123,6 +123,7 @@ void WeaponStats_LogKill(float awep, float abot, float vwep, float vbot)
 
 .entity pusher;
 .float pushltime;
+.float istypefrag;
 
 .float CopyBody_nextthink;
 .void(void) CopyBody_think;
@@ -151,6 +152,7 @@ void CopyBody(float keepvelocity)
        self.lip = oldself.lip;
        self.colormap = oldself.colormap;
        self.iscreature = oldself.iscreature;
+       self.teleportable = oldself.teleportable;
        self.damagedbycontents = oldself.damagedbycontents;
        self.angles = oldself.angles;
        self.avelocity = oldself.avelocity;
@@ -271,7 +273,9 @@ void player_anim (void)
 
        if (!self.animstate_override)
        {
-               if (!(self.flags & FL_ONGROUND) || self.BUTTON_JUMP)
+               if (self.freezetag_frozen || self.frozen)
+                       setanim(self, self.anim_idle, TRUE, FALSE, FALSE);
+               else if (!(self.flags & FL_ONGROUND) || self.BUTTON_JUMP)
                {
                        if (self.crouch)
                        {
@@ -422,6 +426,7 @@ void PlayerCorpseDamage (entity inflictor, entity attacker, float damage, float
                self.alpha = -1;
                self.solid = SOLID_NOT; // restore later
                self.takedamage = DAMAGE_NO; // restore later
+               self.damagedbycontents = FALSE;
        }
 }
 
@@ -491,6 +496,30 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht
                take = damage;
        }
 
+       if(attacker == self)
+       {
+               // don't reset pushltime for self damage as it may be an attempt to
+               // escape a lava pit or similar
+               //self.pushltime = 0;
+               self.istypefrag = 0;
+       }
+       else if(attacker.classname == "player")
+       {
+               self.pusher = attacker;
+               self.pushltime = time + autocvar_g_maxpushtime;
+               self.istypefrag = self.BUTTON_CHAT;
+       }
+       else if(time < self.pushltime)
+       {
+               attacker = self.pusher;
+               self.pushltime = max(self.pushltime, time + 0.6);
+       }
+       else
+       {
+               self.pushltime = 0;
+               self.istypefrag = 0;
+       }
+
        frag_inflictor = inflictor;
        frag_attacker = attacker;
        frag_target = self;
@@ -575,24 +604,8 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht
        self.dmg_take = self.dmg_take + take;//max(take - 10, 0);
        self.dmg_inflictor = inflictor;
 
-       if(attacker == self)
-       {
-               // don't reset pushltime for self damage as it may be an attempt to
-               // escape a lava pit or similar
-               //self.pushltime = 0;
-       }
-       else if(attacker.classname == "player")
-       {
-               self.pusher = attacker;
-               self.pushltime = time + autocvar_g_maxpushtime;
-       }
-       else if(time < self.pushltime)
-       {
-               attacker = self.pusher;
-               self.pushltime = max(self.pushltime, time + 0.6);
-       }
-       else
-               self.pushltime = 0;
+       if(g_ca && self != attacker && attacker.classname == "player")
+               PlayerScore_Add(attacker, SP_SCORE, (damage - excess) * autocvar_g_ca_damage2score_multiplier);
 
        float abot, vbot, awep;
        abot = (clienttype(attacker) == CLIENTTYPE_BOT);
@@ -695,15 +708,6 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht
 
                RemoveGrapplingHook(self);
 
-               if(self.flagcarried)
-               {
-                       if(attacker.classname != "player")
-                               DropFlag(self.flagcarried, self, attacker); // penalty for flag loss by suicide
-                       else if(attacker.team == self.team)
-                               DropFlag(self.flagcarried, attacker, attacker); // penalty for flag loss by suicide/teamkill
-                       else
-                               DropFlag(self.flagcarried, world, attacker);
-               }
                Portal_ClearAllLater(self);
 
                if(clienttype(self) == CLIENTTYPE_REAL)