if(time < self.ladder_time)
self.disableclientprediction = 1;
+ if(time < self.spider_slowness)
+ {
+ self.stat_sv_maxspeed *= 0.5; // half speed while slow from spider
+ self.stat_sv_airspeedlimit_nonqw *= 0.5;
+ }
+
MUTATOR_CALLHOOK(PlayerPhysics);
if(self.player_blocked)