+#include "_.qh"
+#include "bot/bot.qh"
+#include "g_damage.qh"
+
#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
#endif
}
-float speedaward_speed;
-string speedaward_holder;
-string speedaward_uid;
-void race_send_speedaward(float msg)
-{
- // send the best speed of the round
- WriteByte(msg, SVC_TEMPENTITY);
- WriteByte(msg, TE_CSQC_RACE);
- WriteByte(msg, RACE_NET_SPEED_AWARD);
- WriteInt24_t(msg, floor(speedaward_speed+0.5));
- WriteString(msg, speedaward_holder);
-}
-
-float speedaward_alltimebest;
-string speedaward_alltimebest_holder;
-string speedaward_alltimebest_uid;
-void race_send_speedaward_alltimebest(float msg)
-{
- // send the best speed
- WriteByte(msg, SVC_TEMPENTITY);
- WriteByte(msg, TE_CSQC_RACE);
- WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
- WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
- WriteString(msg, speedaward_alltimebest_holder);
-}
-
string GetMapname(void);
float speedaward_lastupdate;
float speedaward_lastsent;