]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
Merge remote branch 'origin/divVerent/forced-teams-by-idfp'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 8151aa5f128caf2e16ff6acff4a8f34109da729d..bb3e4774a96d304c690e30c3ba11fad8f6e8553f 100644 (file)
@@ -1414,6 +1414,27 @@ void FixClientCvars(entity e)
         */
 }
 
+float PlayerInIDList(entity p, string idlist)
+{
+       float n, i;
+       string s;
+
+       // NOTE: we do NOT check crypto_keyfp here, an unsigned ID is fine too for this
+       if not(p.crypto_idfp)
+               return 0;
+
+       // this function allows abbreviated player IDs too!
+       n = tokenize_console(idlist);
+       for(i = 0; i < n; ++i)
+       {
+               s = argv(i);
+               if(s == substring(p.crypto_idfp, 0, strlen(s)))
+                       return 1;
+       }
+
+       return 0;
+}
+
 /*
 =============
 ClientConnect
@@ -1469,9 +1490,37 @@ void ClientConnect (void)
        //if(g_domination)
        //      dom_player_join_team(self);
 
+       // identify the right forced team
+       if(PlayerInIDList(self, cvar_string("g_forced_team_red")))
+               self.team_forced = COLOR_TEAM1;
+       else if(PlayerInIDList(self, cvar_string("g_forced_team_blue")))
+               self.team_forced = COLOR_TEAM2;
+       else if(PlayerInIDList(self, cvar_string("g_forced_team_yellow")))
+               self.team_forced = COLOR_TEAM3;
+       else if(PlayerInIDList(self, cvar_string("g_forced_team_pink")))
+               self.team_forced = COLOR_TEAM4;
+       else if(cvar_string("g_forced_team_otherwise") == "red")
+               self.team_forced = COLOR_TEAM1;
+       else if(cvar_string("g_forced_team_otherwise") == "blue")
+               self.team_forced = COLOR_TEAM2;
+       else if(cvar_string("g_forced_team_otherwise") == "yellow")
+               self.team_forced = COLOR_TEAM3;
+       else if(cvar_string("g_forced_team_otherwise") == "pink")
+               self.team_forced = COLOR_TEAM4;
+       else if(cvar_string("g_forced_team_otherwise") == "spectate")
+               self.team_forced = -1;
+       else if(cvar_string("g_forced_team_otherwise") == "spectator")
+               self.team_forced = -1;
+       else
+               self.team_forced = 0;
+
+       if(!teams_matter)
+               if(self.team_forced > 0)
+                       self.team_forced = 0;
+
        JoinBestTeam(self, FALSE, FALSE); // if the team number is valid, keep it
 
-       if((cvar("sv_spectate") == 1 && !g_lms) || cvar("g_campaign")) {
+       if((cvar("sv_spectate") == 1 && !g_lms) || cvar("g_campaign") || self.team_forced < 0) {
                self.classname = "observer";
        } else {
                if(teams_matter)
@@ -2380,6 +2429,9 @@ void LeaveSpectatorMode()
  * @return bool TRUE if the player is allowed to join, false otherwise
  */
 float isJoinAllowed() {
+       if(self.team_forced < 0)
+               return FALSE; // forced spectators can never join
+
        if (!cvar("g_maxplayers"))
                return TRUE;