IS_CHEAT(0, argc, 0);
setself(spawn());
self.target = argv(1);
- activator = this;
- SUB_UseTargets();
+ SUB_UseTargets(self, this, NULL);
remove(self);
setself(this);
DID_CHEAT();
IS_CHEAT(0, argc, 0);
setself(spawn());
self.killtarget = argv(1);
- activator = this;
- SUB_UseTargets();
+ SUB_UseTargets(self, this, NULL);
remove(self);
setself(this);
DID_CHEAT();