break
float num_autoscreenshot;
-void info_autoscreenshot_findtarget()
-{SELFPARAM();
+void info_autoscreenshot_findtarget(entity this)
+{
entity e;
e = find(world, targetname, self.target);
if(!e)
IS_CHEAT(0, argc, 0);
setself(spawn());
self.target = argv(1);
- activator = this;
- SUB_UseTargets();
+ SUB_UseTargets(self, this, NULL);
remove(self);
setself(this);
DID_CHEAT();
IS_CHEAT(0, argc, 0);
setself(spawn());
self.killtarget = argv(1);
- activator = this;
- SUB_UseTargets();
+ SUB_UseTargets(self, this, NULL);
remove(self);
setself(this);
DID_CHEAT();
setself(new(cheattriggerteleport));
setorigin(self, self.origin);
self.target = argv(1);
- teleport_findtarget();
+ teleport_findtarget(self);
if(!wasfreed(self))
{
Simple_TeleportPlayer(self, this);