-#ifndef CAMPAIGN_H
-#define CAMPAIGN_H
+#pragma once
// this must be included BEFORE campaign_common.h to make this a memory saving
#define CAMPAIGN_MAX_ENTRIES 2
void CampaignLevelWarp(float n);
-float campaign_bots_may_start;
-// campaign mode: bots shall spawn but wait for the player to spawn before they do anything
-// in other game modes, this is ignored
-#endif
+/**
+ * campaign mode: bots shall spawn but wait for the player to spawn before they do anything
+ * in other game modes, this is ignored
+ */
+bool campaign_bots_may_start;