.entity navigation_jetpack_goal;
.vector navigation_jetpack_point;
-float DEBUG_NODE_SUCCESS = 1;
-float DEBUG_NODE_WARNING = 2;
-float DEBUG_NODE_FAIL = 3;
+const float DEBUG_NODE_SUCCESS = 1;
+const float DEBUG_NODE_WARNING = 2;
+const float DEBUG_NODE_FAIL = 3;
vector debuglastnode;
entity bot_waypoint_queue_owner; // Owner of the temporary list of goals