#include "role_ctf.qc"
#include "role_onslaught.qc"
#include "role_keyhunt.qc"
+#include "role_freezetag.qc"
+#include "role_keepaway.qc"
#include "roles.qc"
void havocbot_ai()
// Don't jump when using some weapons
/*
if(self.aistatus & AI_STATUS_ATTACKING)
- if(self.weapon == WEP_SNIPERRIFLE)
+ if(self.weapon == WEP_RIFLE)
return;
if(self.goalcurrent.classname == "player")
// I want to do a second scan if no enemy was found or I don't have weapons
// TODO: Perform the scan when using the rifle (requires changes on the rifle code)
- if(best || self.weapons) // || self.weapon == WEP_SNIPERRIFLE
+ if(best || self.weapons) // || self.weapon == WEP_RIFLE
break;
if(i)
break;