this.goalstack31 = NULL;
navigation_routetogoal(this, navigation_bestgoal, this.origin);
- LOG_DEBUG("best goal ", this.goalcurrent.classname);
+ LOG_DEBUG("best goal ", navigation_bestgoal.classname);
if (wp && this.goalcurrent == wp)
navigation_poproute(this);
{
// evaluate the next goal on the queue
float d = vlen2(this.origin - bot_waypoint_queue_goal.origin);
- LOG_DEBUG(this.netname, " evaluating ", bot_waypoint_queue_goal.classname, " with distance ", ftos(d));
+ LOG_DEBUG(this.netname, " evaluating ", bot_waypoint_queue_goal.classname, " with squared distance ", ftos(d));
set_tracewalk_dest(bot_waypoint_queue_goal, this.origin, false);
if (tracewalk(this, this.origin, STAT(PL_MIN, this), STAT(PL_MAX, this),
tracewalk_dest, tracewalk_dest_height, bot_navigation_movemode))