void bot_clientdisconnect()
{
- if not(IS_BOT_CLIENT(self))
+ if (!IS_BOT_CLIENT(self))
return;
bot_clearqueue(self);
if(self.cleanname)
void bot_clientconnect()
{
- if not(IS_BOT_CLIENT(self))
+ if (!IS_BOT_CLIENT(self))
return;
self.bot_preferredcolors = self.clientcolors;
self.bot_nextthink = time - random();
FOR_EACH_REALCLIENT(head)
{
- if(IS_PLAYER(head) || g_lms || g_arena || head.caplayer == 1)
+ if(IS_PLAYER(head) || g_lms || head.caplayer == 1)
++activerealplayers;
++realplayers;
}