]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/bot.qc
Get rid of unnessesary traling ;'s (as in fucntions ending with }; )
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / bot.qc
index 351625bb555cef6c001bd02508161691158a9051..1b6d8eb4ea440fed2954148d180b317469972203 100644 (file)
@@ -12,7 +12,7 @@
 
 entity bot_spawn()
 {
-       local entity oldself, bot;
+       entity oldself, bot;
        bot = spawnclient();
        if (bot)
        {
@@ -25,7 +25,7 @@ entity bot_spawn()
                self = oldself;
        }
        return bot;
-};
+}
 
 void bot_think()
 {
@@ -103,7 +103,7 @@ void bot_think()
 
        // now call the current bot AI (havocbot for example)
        self.bot_ai();
-};
+}
 
 void bot_setnameandstuff()
 {
@@ -235,11 +235,11 @@ void bot_setnameandstuff()
 
        self.cvar_cl_accuracy_data_share = 1;  // share the bots weapon accuracy data with the world
        self.cvar_cl_accuracy_data_receive = 0;  // don't receive any weapon accuracy data
-};
+}
 
 void bot_custom_weapon_priority_setup()
 {
-       local float tokens, i, c, w;
+       float tokens, i, c, w;
 
        bot_custom_weapon = FALSE;
 
@@ -312,11 +312,11 @@ void bot_custom_weapon_priority_setup()
                bot_weapons_close[c] = -1;
 
        bot_custom_weapon = TRUE;
-};
+}
 
 void bot_endgame()
 {
-       local entity e;
+       entity e;
        //dprint("bot_endgame\n");
        e = bot_list;
        while (e)
@@ -325,12 +325,12 @@ void bot_endgame()
                e = e.nextbot;
        }
        // if dynamic waypoints are ever implemented, save them here
-};
+}
 
 void bot_relinkplayerlist()
 {
-       local entity e;
-       local entity prevbot;
+       entity e;
+       entity prevbot;
        player_count = 0;
        currentbots = 0;
        player_list = e = findchainflags(flags, FL_CLIENT);
@@ -357,7 +357,7 @@ void bot_relinkplayerlist()
        dprint(strcat("relink: ", ftos(currentbots), " bots seen.\n"));
        bot_strategytoken = bot_list;
        bot_strategytoken_taken = TRUE;
-};
+}
 
 void bot_clientdisconnect()
 {
@@ -405,12 +405,12 @@ void bot_clientconnect()
                JoinBestTeam(self, FALSE, TRUE);
 
        havocbot_setupbot();
-};
+}
 
 void bot_removefromlargestteam()
 {
-       local float besttime, bestcount, thiscount;
-       local entity best, head;
+       float besttime, bestcount, thiscount;
+       entity best, head;
        CheckAllowedTeams(world);
        GetTeamCounts(world);
        head = findchainfloat(isbot, TRUE);
@@ -446,12 +446,12 @@ void bot_removefromlargestteam()
        }
        currentbots = currentbots - 1;
        dropclient(best);
-};
+}
 
 void bot_removenewest()
 {
-       local float besttime;
-       local entity best, head;
+       float besttime;
+       entity best, head;
 
        if(teamplay)
        {
@@ -475,7 +475,7 @@ void bot_removenewest()
        }
        currentbots = currentbots - 1;
        dropclient(best);
-};
+}
 
 void autoskill(float factor)
 {
@@ -633,7 +633,7 @@ void bot_serverframe()
                else
                {
                        // TODO: Make this check cleaner
-                       local entity wp = findchain(classname, "waypoint");
+                       entity wp = findchain(classname, "waypoint");
                        if(time - wp.nextthink > 10)
                                waypoint_save_links();
                }
@@ -662,7 +662,7 @@ void bot_serverframe()
 
                if (botframe_nextdangertime < time)
                {
-                       local float interval;
+                       float interval;
                        interval = autocvar_bot_ai_dangerdetectioninterval;
                        if (botframe_nextdangertime < time - interval * 1.5)
                                botframe_nextdangertime = time;
@@ -680,4 +680,4 @@ void bot_serverframe()
                        bot_custom_weapon_priority_setup();
                bot_cvar_nextthink = time + 5;
        }
-};
+}