return FALSE;
}
- if(e.freezetag_frozen)
+ if(e.frozen)
return FALSE;
// If neither player has ball then don't attack unless the ball is on the
return FALSE;
if(e.flags & FL_NOTARGET)
return FALSE;
-
+
checkentity = e;
if(MUTATOR_CALLHOOK(BotShouldAttack))
return FALSE;
-
+
return TRUE;
}