+float autocvar__notarget;
float autocvar__independent_players;
float autocvar__campaign_index;
string autocvar__campaign_name;
float autocvar_bot_wander_enable;
float autocvar_captureleadlimit_override;
#define autocvar_capturelimit_override cvar("capturelimit_override")
-float autocvar_deathmatch_force_teamplay;
#define autocvar_developer cvar("developer")
float autocvar_developer_fteqccbugs;
float autocvar_ekg;
float autocvar_g_chat_flood_spl_tell;
float autocvar_g_chat_nospectators;
float autocvar_g_chat_teamcolors;
-float autocvar_g_ctf_allow_drop;
float autocvar_g_ctf_captimerecord_always;
float autocvar_g_ctf_capture_leadlimit;
float autocvar_g_ctf_capture_limit;
float autocvar_g_player_brightness;
float autocvar_g_playerclip_collisions;
string autocvar_g_playerstats_uri;
-float autocvar_g_playerstats_debug;
float autocvar_g_powerup_shield;
float autocvar_g_powerup_strength;
float autocvar_g_powerup_superhealth;
string autocvar_g_shootfromfixedorigin;
float autocvar_g_showweaponspawns;
float autocvar_g_spawn_furthest;
+float autocvar_g_spawn_useallspawns;
float autocvar_g_spawnpoints_auto_move_out_of_solid;
#define autocvar_g_spawnshieldtime cvar("g_spawnshieldtime")
float autocvar_g_spawnsound;
float autocvar_r_showbboxes;
float autocvar_rescan_pending;
float autocvar_samelevel;
+string autocvar_sessionid;
#define autocvar_skill cvar("skill")
float autocvar_skill_auto;
#define autocvar_slowmo cvar("slowmo")
float autocvar_snd_soundradius;
float autocvar_spawn_debug;
-float autocvar_spawn_debugview;
float autocvar_speedmeter;
float autocvar_sv_accelerate;
var float autocvar_sv_accuracy_data_share = 1;
string autocvar_sv_eventlog_files_nameprefix;
string autocvar_sv_eventlog_files_namesuffix;
float autocvar_sv_eventlog_files_timestamps;
-float autocvar_sv_fragmessage_information_handicap;
-float autocvar_sv_fragmessage_information_ping;
-float autocvar_sv_fragmessage_information_stats;
-float autocvar_sv_fragmessage_information_typefrag;
+float autocvar_sv_fraginfo_handicap;
+float autocvar_sv_fraginfo_ping;
+float autocvar_sv_fraginfo_stats;
+float autocvar_sv_fraginfo_typefrag;
float autocvar_sv_friction;
float autocvar_sv_friction_on_land;
float autocvar_sv_gameplayfix_q2airaccelerate;
float autocvar_g_trueaim_minrange;
float autocvar_g_debug_defaultsounds;
float autocvar_g_loituma;
+float autocvar_g_grab_range;
+float autocvar_g_sandbox_info;
+float autocvar_g_sandbox_readonly;
+string autocvar_g_sandbox_storage_name;
+float autocvar_g_sandbox_storage_autosave;
+float autocvar_g_sandbox_storage_autoload;
+float autocvar_g_sandbox_editor_flood;
+float autocvar_g_sandbox_editor_maxobjects;
+float autocvar_g_sandbox_editor_free;
+float autocvar_g_sandbox_editor_distance_spawn;
+float autocvar_g_sandbox_editor_distance_edit;
+float autocvar_g_sandbox_object_scale_min;
+float autocvar_g_sandbox_object_scale_max;
+float autocvar_g_sandbox_object_material_velocity_min;
+float autocvar_g_sandbox_object_material_velocity_factor;