string autocvar_sv_eventlog_files_namesuffix;
bool autocvar_sv_eventlog_files_timestamps;
float autocvar_sv_friction_on_land;
+var float autocvar_sv_friction_slick = 0.5;
float autocvar_sv_gameplayfix_q2airaccelerate;
int autocvar_sv_gentle;
#define autocvar_sv_gravity cvar("sv_gravity")
string autocvar_sv_intermission_cdtrack;
-string autocvar_sv_jumpspeedcap_max;
+float autocvar_sv_jumpspeedcap_max;
float autocvar_sv_jumpspeedcap_max_disable_on_ramps;
-string autocvar_sv_jumpspeedcap_min;
+float autocvar_sv_jumpspeedcap_min;
float autocvar_sv_jumpvelocity;
bool autocvar_sv_logscores_bots;
bool autocvar_sv_logscores_console;
float autocvar_timelimit_suddendeath;
#define autocvar_utf8_enable cvar("utf8_enable")
bool autocvar_waypoint_benchmark;
-bool autocvar_sv_gameplayfix_gravityunaffectedbyticrate;
+float autocvar_sv_gameplayfix_gravityunaffectedbyticrate;
+bool autocvar_sv_gameplayfix_upwardvelocityclearsongroundflag;
float autocvar_g_trueaim_minrange;
bool autocvar_g_debug_defaultsounds;
float autocvar_g_grab_range;
float autocvar_g_buffs_invisible_alpha;
float autocvar_g_buffs_flight_gravity;
float autocvar_g_buffs_jump_height;
-
+float autocvar_sv_player_scale;
#endif