float autocvar_g_ctf_shield_min_negscore;
float autocvar_g_cts_finish_kill_delay;
float autocvar_g_cts_selfdamage;
-float autocvar_g_deathglow;
float autocvar_g_debug_bot_commands;
float autocvar_g_domination_default_teams;
float autocvar_g_domination_disable_frags;
float autocvar_sv_maxairstrafespeed;
float autocvar_sv_maxspeed;
string autocvar_sv_motd;
-string autocvar_sv_player_crouch_maxs;
-string autocvar_sv_player_crouch_mins;
-string autocvar_sv_player_crouch_viewoffset;
-string autocvar_sv_player_headsize;
-string autocvar_sv_player_maxs;
-string autocvar_sv_player_mins;
-string autocvar_sv_player_viewoffset;
float autocvar_sv_player_jumpanim_minfall;
float autocvar_sv_precacheplayermodels;
float autocvar_sv_precacheweapons;