void PutObserverInServer();
void PutClientInServer();
+void Item_ItemsTime_Reset();
float next_round;
float redalive, bluealive, yellowalive, pinkalive;
race_ReadyRestart();
+ Item_ItemsTime_Reset();
+
for(self = world; (self = nextent(self)); )
if(clienttype(self) == CLIENTTYPE_NOTACLIENT)
{