]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/_all.qh
Fix up some more FOR_EACH_PLAYER loops
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / _all.qh
index 3693726bbd90418ec2161c1304b12b2d929a3237..affb8e0b4e12522603798a6e6437c2ce49ba7561 100644 (file)
@@ -1,6 +1,46 @@
 #ifndef SERVER_ALL_H
 #define SERVER_ALL_H
 
+int maxclients;
+
+const string STR_PLAYER = "player";
+const string STR_SPECTATOR = "spectator";
+const string STR_OBSERVER = "observer";
+
+#define IS_PLAYER(v) ((v).classname == STR_PLAYER)
+#define IS_SPEC(v) ((v).classname == STR_SPECTATOR)
+#define IS_OBSERVER(v) ((v).classname == STR_OBSERVER)
+
+#define IS_CLIENT(v) (v.flags & FL_CLIENT)
+#define IS_BOT_CLIENT(v) (clienttype(v) == CLIENTTYPE_BOT)
+#define IS_REAL_CLIENT(v) (clienttype(v) == CLIENTTYPE_REAL)
+#define IS_NOT_A_CLIENT(v) (clienttype(v) == CLIENTTYPE_NOTACLIENT)
+
+#define IS_MONSTER(v) (v.flags & FL_MONSTER)
+#define IS_VEHICLE(v) (v.vehicle_flags & VHF_ISVEHICLE)
+#define IS_TURRET(v) (v.turret_flags & TUR_FLAG_ISTURRET)
+
+#define FOR_EACH_CLIENTSLOT(v) for (v = world; (v = nextent(v)) && (etof(v) <= maxclients); )
+#define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if (IS_CLIENT(v))
+#define FOR_EACH_REALCLIENT(v) FOR_EACH_CLIENT(v) if (IS_REAL_CLIENT(v))
+
+#define FOR_EACH_PLAYER(v) FOR_EACH_CLIENT(v) if (IS_PLAYER(v))
+#define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if (IS_SPEC(v))
+#define FOR_EACH_OBSERVER(v) FOR_EACH_CLIENT(v) if (IS_OBSERVER(v))
+#define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if (IS_PLAYER(v))
+
+#define FOREACH_CLIENT(cond, body) \
+       MACRO_BEGIN { \
+               for(int i = 1; i <= maxclients; ++i) \
+               { \
+                       entity it = ftoe(i); \
+                       if(it == NULL || !IS_CLIENT(it)) continue; \
+                       if(cond) { LAMBDA(body) } \
+               } \
+       } MACRO_END
+
+#define FOR_EACH_MONSTER(v) for (v = world; (v = findflags(v, flags, FL_MONSTER)) != world; )
+
 #include "../common/effects/all.qh"
 #include "../common/models/all.qh"
 #include "../common/sounds/all.qh"