string s, t;
s = W_NumberWeaponOrder(cvar_string("cl_weaponpriority"));
t = W_FixWeaponOrder(s, 1);
- if(t != s)
+ if (t != s) {
cvar_set("cl_weaponpriority", W_NameWeaponOrder(t));
+ }
me.nItems = tokenize_console(t);
SUPER(XonoticWeaponsList).draw(me);
}
void WeaponsList_MoveUp_Click(entity box, entity me)
{
- if(me.selectedItem > 0)
- {
+ if (me.selectedItem > 0) {
cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem - 1, me.selectedItem));
me.setSelected(me, me.selectedItem - 1);
}
}
void WeaponsList_MoveDown_Click(entity box, entity me)
{
- if(me.selectedItem < me.nItems - 1)
- {
+ if (me.selectedItem < me.nItems - 1) {
cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, me.selectedItem + 1));
me.setSelected(me, me.selectedItem + 1);
}
int i = me.selectedItem;
float f = SUPER(XonoticWeaponsList).mouseDrag(me, pos);
- if(me.pressed != 1) // don't change priority if the person is just scrolling
- {
- if(me.selectedItem != i)
- {
- if(me.applyButton)
+ if (me.pressed != 1) { // don't change priority if the person is just scrolling
+ if (me.selectedItem != i) {
+ if (me.applyButton) {
me.applyButton.disabled = false;
+ }
cvar_set("cl_weaponpriority", swapInPriorityList(cvar_string("cl_weaponpriority"), me.selectedItem, i));
}
}
entity e;
n = tokenize_console(W_NumberWeaponOrder(cvar_string("cl_weaponpriority")));
s = "";
- for(i = 0; i < n; ++i)
- {
+ for (i = 0; i < n; ++i) {
e = Weapons_from(stof(argv(i)));
s = strcat(s, e.m_name, ", ");
}
void XonoticWeaponsList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused)
{
entity e;
- if(isSelected)
+ if (isSelected) {
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
- else if(isFocused)
- {
+ } else if (isFocused) {
me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha);
}
e = Weapons_from(stof(argv(i)));
string msg = e.m_name;
- if(e.spawnflags & WEP_FLAG_MUTATORBLOCKED)
+ if (e.spawnflags & WEP_FLAG_MUTATORBLOCKED) {
msg = strcat(msg, "*");
+ }
vector save_fontscale = draw_fontscale;
float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1);
float XonoticWeaponsList_keyDown(entity me, float scan, float ascii, float shift)
{
- if(ascii == 43) // +
- {
+ if (ascii == 43) { // +
WeaponsList_MoveUp_Click(NULL, me);
return 1;
- }
- else if(ascii == 45) // -
- {
+ } else if (ascii == 45) { // -
WeaponsList_MoveDown_Click(NULL, me);
return 1;
- }
- else if(SUPER(XonoticWeaponsList).keyDown(me, scan, ascii, shift))
+ } else if (SUPER(XonoticWeaponsList).keyDown(me, scan, ascii, shift)) {
return 1;
+ }
return 0;
}