msg = sprintf(_("%s (mutator weapon)"), msg);
vector save_fontscale = draw_fontscale;
- float f = draw_CondensedFontFactor(msg, FALSE, me.realFontSize, 1);
+ float f = draw_CondensedFontFactor(msg, false, me.realFontSize, 1);
draw_fontscale.x *= f;
vector fs = me.realFontSize;
fs.x *= f;