}
void XonoticPicmipSlider_configureXonoticPicmipSlider(entity me)
{
- me.configureXonoticTextSlider(me, "gl_picmip");
+ me.configureXonoticTextSlider(me, "gl_picmip",
+ _("Change the sharpness of the textures. Lowering it will effectively reduce texture memory usage, but make the textures appear very blurry. (default: good)"));
me.autofix(me);
me.have_s3tc = GL_Have_TextureCompression();
}