]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/languagelist.qc
take3: format 903 files
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / languagelist.qc
index 6840769d72eb8e63f36cc5a1a440e1a07b8745b6..308be3ba26543990c1b57729976c83bab6620913 100644 (file)
@@ -27,10 +27,9 @@ void XonoticLanguageList_configureXonoticLanguageList(entity me)
 void XonoticLanguageList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused)
 {
        string s, p;
-       if(isSelected)
+       if (isSelected) {
                draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
-       else if(isFocused)
-       {
+       } else if (isFocused) {
                me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
                draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha);
        }
@@ -46,8 +45,7 @@ void XonoticLanguageList_drawListBoxItem(entity me, int i, vector absSize, bool
        draw_fontscale = save_fontscale;
 
        p = me.languageParameter(me, i, LANGPARM_PERCENTAGE);
-       if(p != "")
-       {
+       if (p != "") {
                vector save_fontscale = draw_fontscale;
                float f = draw_CondensedFontFactor(p, false, me.realFontSize, 1);
                draw_fontscale.x *= f;
@@ -84,20 +82,16 @@ void XonoticLanguageList_loadCvars(entity me)
        n = me.nItems;
 
        // default to English
-       for(i = 0; i < n; ++i)
-       {
-               if(me.languageParameter(me, i, LANGPARM_ID) == "en")
-               {
+       for (i = 0; i < n; ++i) {
+               if (me.languageParameter(me, i, LANGPARM_ID) == "en") {
                        SUPER(XonoticLanguageList).setSelected(me, i);
                        break;
                }
        }
 
        // otherwise, find the language
-       for(i = 0; i < n; ++i)
-       {
-               if(me.languageParameter(me, i, LANGPARM_ID) == s)
-               {
+       for (i = 0; i < n; ++i) {
+               if (me.languageParameter(me, i, LANGPARM_ID) == s) {
                        SUPER(XonoticLanguageList).setSelected(me, i);
                        break;
                }
@@ -120,14 +114,13 @@ void XonoticLanguageList_doubleClickListBoxItem(entity me, float i, vector where
 
 float XonoticLanguageList_keyDown(entity me, float scan, float ascii, float shift)
 {
-       if(scan == K_ENTER || scan == K_KP_ENTER)
-       {
+       if (scan == K_ENTER || scan == K_KP_ENTER) {
                m_play_click_sound(MENU_SOUND_EXECUTE);
                me.setLanguage(me);
                return 1;
-       }
-       else
+       } else {
                return SUPER(XonoticLanguageList).keyDown(me, scan, ascii, shift);
+       }
 }
 
 void XonoticLanguageList_destroy(entity me)
@@ -144,17 +137,18 @@ void XonoticLanguageList_getLanguages(entity me)
 
        fh = fopen("languages.txt", FILE_READ);
        i = 0;
-       while((s = fgets(fh)))
-       {
+       while ((s = fgets(fh))) {
                n = tokenize_console(s);
-               if(n < 3)
+               if (n < 3) {
                        continue;
+               }
                bufstr_set(buf, i * LANGPARM_COUNT + LANGPARM_ID, argv(0));
                bufstr_set(buf, i * LANGPARM_COUNT + LANGPARM_NAME, argv(1));
                bufstr_set(buf, i * LANGPARM_COUNT + LANGPARM_NAME_LOCALIZED, argv(2));
                string percent = argv(3);
-               if(percent && percent != "100%")
+               if (percent && percent != "100%") {
                        bufstr_set(buf, i * LANGPARM_COUNT + LANGPARM_PERCENTAGE, percent);
+               }
                ++i;
        }
        fclose(fh);
@@ -165,12 +159,12 @@ void XonoticLanguageList_getLanguages(entity me)
 
 void XonoticLanguageList_setLanguage(entity me)
 {
-       if(prvm_language != cvar_string("_menu_prvm_language"))
-       {
-               if(!(gamestatus & GAME_CONNECTED))
+       if (prvm_language != cvar_string("_menu_prvm_language")) {
+               if (!(gamestatus & GAME_CONNECTED)) {
                        localcmd("\nprvm_language \"$_menu_prvm_language\"; menu_restart; menu_cmd languageselect\n");
-               else
+               } else {
                        DialogOpenButton_Click(me, main.languageWarningDialog);
+               }
        }
 }