}
void XonoticGametypeList_configureXonoticGametypeList(entity me)
{
- me.loadCvars(me);
+ float i;
me.configureXonoticListBox(me);
me.nItems = GameType_GetCount();
+
+ // we want the pics mipmapped
+ for(i = 0; i < GameType_GetCount(); ++i)
+ draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
+
+ me.loadCvars(me);
}
void XonoticGametypeList_setSelected(entity me, float i)
{