#define DIALOG_SETTINGS_GAME_MODEL_H
#include "tab.qc"
CLASS(XonoticGameModelSettingsTab, XonoticTab)
- //METHOD(XonoticGameModelSettingsTab, toString, string(entity))
METHOD(XonoticGameModelSettingsTab, fill, void(entity))
METHOD(XonoticGameModelSettingsTab, showNotify, void(entity))
- ATTRIB(XonoticGameModelSettingsTab, title, string, _("Model"))
ATTRIB(XonoticGameModelSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameModelSettingsTab, rows, float, 13)
ATTRIB(XonoticGameModelSettingsTab, columns, float, 5)