CLASS(XonoticGameMessageSettingsTab, XonoticTab)
METHOD(XonoticGameMessageSettingsTab, fill, void(entity));
METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity));
+ ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13)
ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)
ATTRIB(XonoticGameMessageSettingsTab, weaponsList, entity, NULL)
ENDCLASS(XonoticGameMessageSettingsTab)
entity makeXonoticGameMessageSettingsTab();
+#include "../gamesettings.qh"
+REGISTER_SETTINGS(Messages, makeXonoticGameMessageSettingsTab());
#endif
#ifdef IMPLEMENTATION