me.TDempty(me, 0.1);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair size:")));
setDependent(e, "crosshair_enabled", 1, 2);
- me.TD(me, 1, 1.9, e = makeXonoticSlider_T(0.1, 1.0, 0.01, "crosshair_size",
- _("Adjust the size of the crosshair")));
+ me.TD(me, 1, 1.9, e = makeXonoticSlider(0.1, 1.0, 0.01, "crosshair_size"));
setDependent(e, "crosshair_enabled", 1, 2);
me.TR(me);
me.TDempty(me, 0.1);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Crosshair alpha:")));
setDependent(e, "crosshair_enabled", 1, 2);
- me.TD(me, 1, 1.9, e = makeXonoticSlider_T(0, 1, 0.1, "crosshair_alpha",
- _("Adjust the opacity of the crosshair")));
+ me.TD(me, 1, 1.9, e = makeXonoticSlider(0, 1, 0.1, "crosshair_alpha"));
setDependent(e, "crosshair_enabled", 1, 2);
me.TR(me);
me.TDempty(me, 0.1);