]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/menu/xonotic/dialog_multiplayer_profile.qc
Add a button for saving the current HUD skin
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / dialog_multiplayer_profile.qc
index 9faf42888e83ef6e4f84c9ea4ba8152815029a6b..122beda18dcf929287d67b19aadc0d8eace64675 100644 (file)
@@ -2,8 +2,8 @@
 #define DIALOG_MULTIPLAYER_PROFILE_H
 #include "tab.qc"
 CLASS(XonoticProfileTab, XonoticTab)
-       METHOD(XonoticProfileTab, fill, void(entity))
-       METHOD(XonoticProfileTab, draw, void(entity))
+       METHOD(XonoticProfileTab, fill, void(entity));
+       METHOD(XonoticProfileTab, draw, void(entity));
        ATTRIB(XonoticProfileTab, intendedWidth, float, 0.9)
        ATTRIB(XonoticProfileTab, rows, float, 23)
        ATTRIB(XonoticProfileTab, columns, float, 6.1) // added extra .2 for center space
@@ -49,7 +49,8 @@ void XonoticProfileTab_fill(entity me)
                        label.fontSize = SKINFONTSIZE_TITLE;
 
        me.gotoRC(me, 2.5, 0);
-               me.TD(me, 1, 3.0, box = makeXonoticInputBox(1, "_cl_name"));
+               me.TD(me, 1, 3.0, box = makeXonoticInputBox_T(1, "_cl_name",
+                       _("Name under which you will appear in the game")));
                        box.forbiddenCharacters = "\r\n\\\"$"; // don't care, isn't getting saved
                        box.maxLength = -127; // negative means encoded length in bytes
                        box.saveImmediately = 0;  // Sorry, can't do this, it spams "name" commands.